Super Mario 3D World

Global Total as of 05th Apr 2014 (units): 1.96m
Platform: Wii U
Developer: Nintendo Genre: Platform

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
23rd November 20131267,495N/A267,495
30th November 20132240,801-10.0%508,296
07th December 20133200,652-16.7%708,948
14th December 20134260,52729.8%969,475
21st December 20135310,93219.3%1,280,407
28th December 20136214,181-31.1%1,494,588
04th January 20147110,560-48.4%1,605,148
11th January 2014849,155-55.5%1,654,303
18th January 2014940,718-17.2%1,695,021
25th January 20141037,100-8.9%1,732,121

Global Annual Summary (Units)

YearYearlyChangeTotal
20131,605,148N/A1,605,148
2014351,296-78.1%1,956,444

Comments

dsp333 (2 hours ago)
Yikes, it really stalled out after
Christmas...
cfin2987@gmail.com (3 days ago)
As numerous people already pointed out,
it has easily surpassed 2 million when
digital sales are accounted for (which
they are not in this estimate)
Metallox (3 days ago)
It's struggling to reach those 2M
sales...
NintendoPie (5 days ago)
15 million isn't possible in any
situation.
DarkRPGamer007 (on 10 April 2014)
I freaking love this game! Best game for
8th gen yet! If all goes well with Wii U
and this game isn't left to drown, I
can see it going over 15 million. The
combination of 2D and 3D gaming
experience really helped 3D Land, now it
could help 3D World
View all