Just Dance 2014

Global Total as of 02nd Sep 2017 (units): 3.60m
Platform: WiiAlso on: PlayStation 3, Xbox 360, Wii U, Xbox One, PlayStation 4
Developer: Ubisoft Genre: Misc

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
12th October 2013124,842N/A24,842
19th October 2013225,6993.4%50,541
26th October 2013324,347-5.3%74,888
02nd November 2013429,01419.2%103,902
09th November 2013532,55312.2%136,455
16th November 2013633,0451.5%169,500
23rd November 2013757,64874.5%227,148
30th November 20138279,654385.1%506,802
07th December 20139180,112-35.6%686,914
14th December 201310196,0648.9%882,978

USA Annual Summary (Units)

YearYearlyChangeTotal
20131,360,504N/A1,360,504
2014329,237-75.8%1,689,741
201537,953-88.5%1,727,694
201612,991-65.8%1,740,685
20174,035-68.9%1,744,720

Comments

curl-6 (on 19 March 2014)
Plenty of games would still kill to have
these sales.
mzompicchiatti (on 05 February 2014)
I wish they would just release one Just
Dance per year. I think JD Kids or any
spin-offs are just a waste of money. The
main series are what people love.
T.Rexington (on 21 January 2014)
While four million overall is a huge
profit, they lost half of their
consumers from 4 to 2014. In general,
it's huge loss for such a profitable
franchise, but I see Just Dance going
the same route as Guitar Hero and Rock
Band. Ultimately fading out from the
industry, maybe not forever, but for a
while. No growth on any of the platforms
and while the launch sales could be
considered decent for the X1 and PS4,
even then it's less than the Wii U's
launch. I don't know how much money
gets put into JD games, but if next
years game cuts down another 50%, I can
see it being the last JD for a long
time. I'm not even sure if MS has plans
for a Dance Central game on the X1.
Seece (on 13 January 2014)
I wonder if it'll really bottom out
(under 1m). It's probably still very
profitable for them.
Barozi (on 08 January 2014)
whole series already 2.5m or ~40% down
over JD4. Probably a bit over 5m
lifetime.
JD 2015 might not even make
it to 3m combined.
View all