Dead Rising 3

Global Total as of 12th Apr 2014 (units): 1.00m
Platform: Xbox One
Developer: Capcom Genre: Action

Total Units

North America: 0.72m 71.8%
+ Europe: 0.23m 22.7%
+ Rest of the World: 0.05m 5.5%
= Global 1.00m

Release History

Dead Rising 3 Microsoft Game StudiosNorth America22nd November 2013Retail
Dead Rising 3 Microsoft Game StudiosEurope22nd November 2013Retail

Game Overview

Dead Rising 3 is a survival horror game developed by Capcom and published by Microsoft Studios exclusively for the Xbox One. It represents the third mainline entry in the Dead Rising series and takes place in Los Perdidos, California, following a new main character named Nick Ramos. The game has a darker, grittier look than previous entries.

The game takes place 10 years after the events in Dead Rising 2. Many of the franchise's main mechanics return but are more refined, expansive and accessible. The game takes place in an entire city where the player is free to explore not just the city scape but every building in the city with no load times. Weapon crafting returns but now you can craft your weapons on the fly anywhere, although this does come with the danger of being attacked. Driving has returned but zombies now have the ability to grab on to your car and try to drag you out of it.


Wright (4 hours ago)

Mr Puggsly (5 days ago)
@ Skeetys - They can barely sell any
Xbones? Its selling faster than the 360
at a significantly higher

Numerous games achieving a
million sales or getting near there is
also an indication of success thus far.
Mr Puggsly (5 days ago)
Nice, a million physical copies sold is
just around the corner and its still $60
at most retailers.

Maybe it'll do 2
million after price cuts and as the
userbase grows.
Skeetys (6 days ago)
It's not too hard to believe. They can
barely sell any Xbones, so there's not
going to be a ton of sales for this
game. Xbone is headed the same direction
as Dreamcast, a 2 year life at max. MS
needs to upgrade their hardware and
re-release a new console fast to have a
chance at PS4.
Wright (on 09 April 2014)
I'm having hard time believing this
hasn't crossed the one million mark
View all