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Thief II: The Metal Age
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Thief II: The Metal Age | Eidos Interactive | North America | 29th February 2000 | Retail |
| None | Thief II: The Metal Age | Eidos Interactive | Europe | 29th February 2000 | Retail |
Characters
| Character |
|---|
| Artemus, Keeper |
| Basso the Boxman |
| Caduca, Interpreter |
| Gamall |
| Garrett |
| Gorman Truart |
| Karras |
| Orland, First Keeper |
| Viktoria |
People
| Person | Role |
|---|---|
| Alex Duran | Programming |
| Bill Farquhar | Programming |
| Emil Pagliarulo | Design |
| Eric Brosius | Audio Director |
| Iikka Keranen | Design |
| Jennifer Hraboto-Lesser | Art |
| Karen Wolff | Art |
| Laura Baldwin | Design |
| Mark Lizotte | Lead Artist |
| Matt Gilpin | Art |
| Mike Chrzanowski | Design |
| Pat McElhatton | Programming |
| Rafael Jabulani Brown | Design |
| Randy Smith | Design |
| Richard Dale Carlson | Design |
| Rob Caminos | Design |
| Sara Verrilli | Design |
| Steve Pearsall | Project Leader |
| Terri Brosius | Design |
| Tim Stellmach | Lead Designer |
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Comments
| Alby_da_Wolf (on 26 February 2008) Perhaps I prefer it also to the first Thief! ...Well, both have wonderful maps, but if I remember correctly, Thief II had some improvements. Anyway both are better than Thief III, because although the latter has smaller levels than the first two, they've been forced to split them due to XBox 1's memory constraints. | |
| Mummelmann (on 16 December 2007) Very good. | |
| View all | |



