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Quake
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
| None | Quake | id Software | Europe | 01st January 1996 | Retail |
![]() | Quake | id Software | North America | 01st July 1996 | Retail |
Characters
| Character |
|---|
| Chthon |
| Dopefish |
| Quake Guy |
| Shub-Niggurath |
People
| Person | Role |
|---|---|
| Aaron Seeler | Programming |
| Adrian Carmack | Original Art |
| Adrian Carmack | Art |
| American McGee | Design |
| American McGree | Original Design |
| Andrew Stein | Product Manager |
| Aubrey Hodges | Music & Sounds |
| Ben Fisher | Sega-ized by |
| Bert Huntsinger | Artists |
| Brian McNeely | Executive Producer |
| Dave Taylor | Original Sound Code |
| David Locke | Sega-ized by |
| David Locke | Voice |
| Erc Klokstad | Additional Level Re-Design |
| Eric Klokstad | 2D/3D Artist |
| Erza Dreisbach | Programming Team |
| Erza Dreisbach | 3D Engine |
| Francisco Gracia | Artists |
| Greg Winslow | Sega-ized by |
| J.S. Gilbert | Voice |
| John Carmack | Programming |
| John Carmack | Original Programming |
| John Cash | Programming |
| John Cash | Original Programming |
| John Romero | Original Design |
| John Romero | Design |
| John Van Deusen | Additional Art |
| John Yull | Additional Programming |
| Keven Chung | Additional Level Re-Design |
| Kevin Chung | 2D/3D artist |
| Kevin Cloud | Original Art |
| Kevin Cloud | Art |
| Mark Coates | Additional Level Re-Design |
| Mark Coates | Project Manager |
| Mark Coates | Game Re-Design |
| Matt Mark | Voice |
| Michael Abrash | Programming |
| Michael Abrash | Original Programming |
| Michael Houston | Original Concept and Exicution |
| Michael S. Jablon | Associate Producer |
| Paul Haugerud | Programming Team |
| Paul Haugerud | Programming Lead |
| Paul Knutzen | Level Design |
| Paul Lange | Executive Producer |
| Paul Schreiber | Programming Team |
| Puddletown Graphics | Annimation Consultant |
| Sandy Petersen | Original Design |
| Sandy Petersen | Design |
| Scott Branston | Sound Effects Editing |
| Scott Branston | Additional Level Re-Design |
| Scott Patterson | Sound System |
| Stephen Hutchins | Senior Producer |
| Sukru Gilman | Lead Artist |
| Tim Willits | Original Design |
| Tim Willits | Design |
| Trent Renzor | Original Music |
| Trent Reznor | Sound Effects and Music |
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Comments
| ninjascroll (on 09 August 2009) All hail the real 3-D genesis of MP baby! | |
| Shinlock (on 08 March 2009) Doom 1 had coop. | |
| blunty51 (on 15 October 2008) love it | |
| Mummelmann (on 16 December 2007) First ever coop shooter as far as I know, kudos! | |
| View all | |



