![]() |
Unreal Tournament 2004
|
||||||
Total Units
| Europe: | 0.00m | 82.6% |
| + Rest of the World: | 0.00m | 17.4% |
| = Global | 0.00m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Unreal Tournament 2004 | Atari | North America | 16th March 2004 | Retail |
![]() | Unreal Tournament 2004 | Atari | Europe | 18th March 2004 | Retail |
| None | Unreal Tournament 2004 | Atari | Japan | 19th March 2004 | Retail |
Characters
| Character |
|---|
| Abaddon |
| Malcolm |
| Trader |
| Xan Kriegor |
People
| Person | Role |
|---|---|
| Alan Cruz | Animation |
| Alexander Lehrmann | Art & Level Design |
| Andrew Scheidecker | Programming |
| Anne Dube | Office Manager |
| Audio Godz | Audio |
| Ben Beckwith | Art & Level Design |
| Bruce Bickar | Programming |
| Cedric Fiorentino | Art & Level Design |
| Chad Schoonover | Animation |
| Chris Blundell | Art & Level Design |
| Christoph A. Loewe | Programming |
| Christopher Buecheler | Art & Level Design |
| Cliff Bleszinski | Producers |
| Cliff Bleszinski | Art & Level Design |
| David Stengel | Graphic Design |
| Dr. Michael Capps | Studio Director |
| Dr. Michael Capps | Programming |
| Erik de Neve | Programming |
| Jack Luttig | Art & Level Design |
| Jack Porter | Programming |
| James Golding | Programming |
| Jamey Scott | Audio |
| Jay Wilbur | Biz |
| Jeff Geis | Art & Level Design |
| Jeffery Morris | Producers |
| Jeremy Graves | Art & Level Design |
| John Root | Animation |
| Kevin Riepl | Music |
| Lani Minella | Audio |
| Laurent Delayen | Programming |
| Mark A. Rein | Biz |
| Matt Oelfke | Programming |
| Michel Corneau | Programming |
| Michiel Hendriks | Programming |
| Paul Fahss | Art & Level Design |
| Phil Cole | Art & Level Design |
| Ron Prestenback | Programming |
| Ryan C. Gordon | Programming |
| Shane Caudle | Art & Level Design |
| Sjoerd De Jong | Art & Level Design |
| Steve Garofalo | Art & Level Design |
| Steven Polge | Programming |
| Stuart Fitzsimmons | Art & Level Design |
| Tim Swe | Programming |
| Tommy Tallarico Studios | Audio |
| Warren Marshall | Programming |
| Warren Marshall | Art & Level Design |
| Will Nevins | Music |
Similar Games
- Tom Clancy's Ghost Recon Advanced Warfighter 2 (0.00m)
- Damnation (0.00m)
- ArmA II: Reinforcements (0.00m)
- Return to Castle Wolfenstein (0.00m)
- Alpha Prime (0.00m)
- Max Payne (0.00m)
- Velvet Assassin (0.00m)
- Doom Collector's Edition (0.00m)
- The Mark (0.00m)
- ShellShock 2: Blood Trails (0.00m)
- Gun (0.00m)
- Command & Conquer Renegade (0.00m)
- SAS: Secure Tomorrow (0.00m)
- Unreal Tournament 2003 (0.00m)
- The Operative: No One Lives Forever (0.00m)
- Stranglehold (0.00m)
- Vietcong 2 (0.00m)
- XIII (0.00m)
- Mercenaries 2: World in Flames (0.00m)
- Brothers In Arms: Earned in Blood (0.00m)
Comments
| DOLBYdigital (on 31 January 2009) I didn't even know you could score games but this one is another classic. Online options that were redefining at the time. It is a shame that Epic dropped the ball with UT3. | |
| Thatmax (on 21 February 2008) Whats with the low score, the online alone deserves an 8 atleast! one o my fav games of all time | |
| View all | |




