Gran Turismo 6

Global Total as of 12th Jul 2014 (units): 2.37m
Platform: PlayStation 3
Developer: Polyphony Digital Genre: Racing

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
07th December 20131200,231N/A200,231
14th December 2013241,690-79.2%241,921
21st December 2013320,860-50.0%262,781
28th December 2013421,5423.3%284,323
04th January 2014516,591-23.0%300,914
11th January 201466,688-59.7%307,602
18th January 201475,566-16.8%313,168
25th January 201484,287-23.0%317,455
01st February 201493,778-11.9%321,233
08th February 2014102,406-36.3%323,639

Japan Annual Summary (Units)

YearYearlyChangeTotal
2013300,914N/A300,914
201446,180-84.7%347,094

External Links

Comments

DEF (on 11 July 2014)
Donīt forget about digital sales and
that PS4 remaster with all additional
content is more than likely on the way
guys.)
T.Rexington (on 03 July 2014)
More than likely a profitable entry, but
it was just overshadowed by a console
launch that it should have been a part
of. Considering the development of 5,
this should've been made from the
ground up for the PS4. Both MS and Sony
made some odd choices. I feel like MS
should have release Fable Anniversary
for the X1 alongside the 360.
WagnerPaiva (on 27 June 2014)
Accurate placements on celestial
nightsky my ass, Poliphony have no idea
anymore of how to make a game, how have
they fallen.
Dark Chaos (on 27 June 2014)
Horrible sales
Dark Chaos (on 27 June 2014)
Horrible sales
View all