Disney Infinity

Global Total as of 19th Jul 2014 (units): 0.35m
Platform: Wii UAlso on: Wii, PlayStation 3, Xbox 360, Nintendo 3DS, PlayStation Vita, Microsoft Windows
Developer: Avalanche Software Genre: Action

France First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
24th August 20131648N/A648
31st August 20132551-15.0%1,199
07th September 20133550-0.2%1,749
14th September 201345530.5%2,302
21st September 20135500-9.6%2,802
28th September 2013688176.2%3,683
05th October 20137662-24.9%4,345
12th October 20138494-25.4%4,839
19th October 201394991.0%5,338
26th October 2013105030.8%5,841

France Annual Summary (Units)

YearYearlyChangeTotal
201325,300N/A25,300
20148,436-66.7%33,736

Comments

supernihilist (on 20 February 2014)
you can t tell me that this port hasnt
been profitable
this is cheap as fuck
and 300k should easily make em a decent
profit
still selling by the way
supernihilist (on 20 February 2014)
you can t tell me that this port hasnt
been profitable
this is cheap as fuck
and 300k should easily make em a decent
profit
still selling by the way
ECM (on 06 January 2014)
Your math is suspect, since you're
dealing in absolute numbers sold: the U
rev has a 5% attach rate, while all
other platforms--including Wii--are at
less than 1%, so who's screwing up the
math??
oniyide (on 31 August 2013)
these are good sales, im not saying
their not
oniyide (on 31 August 2013)
it didnt sell half of WIi sales, dont
know why people are messing up the math,
it sold little more than half PS3 sales,
and really userbase doesnt have as much
to do with it as some people believe.
Thsi is the type of game that appeals
and does well on Ninty systems, period.
Notice how Splinter Cell didnt sell
anywhere near this for Wii U, but PS360
versions sold better than Disney
Infinity
View all