Killzone: Shadow Fall

Global Total as of 10th Jun 2017 (units): 2.69m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Shooter

UK First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
30th November 20131139,547N/A139,547
07th December 2013253,660-61.5%193,207
14th December 2013333,453-37.7%226,660
21st December 2013446,62339.4%273,283
28th December 2013513,573-70.9%286,856
04th January 201466,428-52.6%293,284
11th January 2014710,85168.8%304,135
18th January 2014810,205-6.0%314,340
25th January 201498,458-17.1%322,798
01st February 2014106,299-25.5%329,097

UK Annual Summary (Units)

YearYearlyChangeTotal
2013293,284N/A293,284
201494,314-67.8%387,598
201529,211-69.0%416,809
201626,482-9.3%443,291
201792-99.7%443,383

Comments

WagnerPaiva (on 14 April 2017)
Not bad, but Killzone 2 multiplayer was
legendary
xboxonefan (on 16 March 2017)
horzion zero dawn has passed this now
according to sony
Mentore (on 26 January 2017)
Bloodborne has probably outsold this
game by now.
Mr Puggsly (on 24 February 2016)
Just completed this game. Now this is a
game that oozes with potential but is
somehow an overall mediocre game. I like
that some levels have exploration and
sometimes allow for different play
styles. Its refreshing compared to some
linear gallery shooters. But after about
four levels, the games gets bad. Lots of
trial and error along with repetitive
objectives. There are also numerous
areas with waves of enemies just to pad
out the length. People mock CoD games
for being short, but this is an why
short games aren't inherently
bad.

This game goes from from being
genuinely enjoyable for a few levels to
a slog. I now understand the negative
reception this game received. It gave me
a an appreciation for PS3 Killzone
games, those now seem great in
comparison.
asqarkabab (on 11 July 2015)
Good but not as good as kz2 and 3
View all