The Last of Us

Global Total as of 16th Jan 2016 (units): 5.88m
Platform: PlayStation 3Also on: PlayStation 4
Developer: Naughty Dog Genre: Action

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
15th June 20131546,704N/A546,704
22nd June 20132194,248-64.5%740,952
29th June 20133140,993-27.4%881,945
06th July 2013490,731-35.6%972,676
13th July 2013562,886-30.7%1,035,562
20th July 2013644,866-28.7%1,080,428
27th July 2013734,521-23.1%1,114,949
03rd August 2013823,346-32.4%1,138,295
10th August 2013915,108-35.3%1,153,403
17th August 20131013,211-12.6%1,166,614

USA Annual Summary (Units)

YearYearlyChangeTotal
20131,625,287N/A1,625,287
2014388,869-76.1%2,014,156
2015170,513-56.2%2,184,669
20165,335-96.9%2,190,004

External Links

Comments

VXIII (on 11 January 2016)
While this is a valid point, but
customers get to choose between various
bundles as well. So the game is the
reason why the bundle is selling better
than the other bundles. "cheating"
bundles usually happen in the holidays
seasons when it is the main discounted
bundle for the season with the game
thrown in for free. Happened to
Uncharted 3 and the more recently
AC:Unity on Xbox One.
Mr Puggsly (on 10 January 2016)
I'm not talking it down, just pointing
out this is a mass bundled game. The
weekly sales charts reflect that. I only
pointed that out because the praise of
the sales with not mention of
bundles.

Given what you post on some
Xbox walls you shouldn't be so
sensitive.
SlayerRondo (on 19 December 2015)
Ah Mr Puggsly, why am I not surprised to
hear you talking down a PlayStation
success? I am sure that when Microsoft
bundles games you are more than willing
to talk down the importance of bundles
in those circumstances or talk up how
many digital sales there must have been.
Sometimes I wish I were able to be such
a hypocrite.
Dadrik (on 20 November 2015)
Of course
Mr Puggsly (on 14 November 2015)
Without mass bundling I don't think
this is the hit people think it is.
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