Tom Clancy's Splinter Cell: Double Agent

Global Total as of 15th Nov 2014 (units): 0.13m
Platform: WiiAlso on: PlayStation 3, PlayStation 2, Xbox 360, Xbox, GameCube, Microsoft Windows
Developer: Ubisoft Montreal Genre: Action

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
02nd December 200614,169N/A4,169
09th December 200625,71437.1%9,883
16th December 200637,18825.8%17,071
23rd December 200648,29515.4%25,366
30th December 200653,385-59.2%28,751
06th January 200762,458-27.4%31,209
13th January 200771,995-18.8%33,204
20th January 200781,911-4.2%35,115
27th January 200791,836-3.9%36,951
03rd February 2007101,9958.7%38,946

Global Annual Summary (Units)

YearYearlyChangeTotal
200628,751N/A28,751
200749,69072.8%78,441
200823,942-51.8%102,383
20099,742-59.3%112,125
2010211-97.8%112,336
20113,2171,424.6%115,553
20124,50540.0%120,058
20134,047-10.2%124,105
20142,994-26.0%127,099

Comments

adam84 (on 01 October 2009)
i really am enjoying this game
trestres (on 03 July 2008)
After trying a demo of the game last
week, I can say it's one of the poorest
efforts ever made.
quigontcb (on 01 June 2008)
I really enjoyed the game, despite the
piss-poor 2002 PS2 look of the game.
Hopefully Ubi gets their act together
soon. I'd love to play a Splinter Cell
game made just for the Wii.
Finnbar (on 23 April 2008)
Deff not the best game for the wii. I
dunno i just could not get into it,
curse those security stickers...
stof (on 05 April 2008)
Ubisoft sure put out a lot of crappy
ports... It's weird. They hit the
system with two huge selling games right
at launch, follow up with ports'0
plenty at full price which rightly bomb.
And then, as far as I can tell, they're
letting the failed ports influence their
dev decisions far more than the games
with effort in them that sold well.
View all