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America - Front

America - Back

Review Scores

Ratings

   

Developer

EA Tiburon

Genre

Action

Other Versions

XB, PS2, X360

Release Dates

11/20/06 Electronic Arts
(Add Date)
11/24/06 Electronic Arts

Community Stats

Owners: 2
Tracked: 0
Wishlist: 0
Now Playing: 0

Summary

Inspired by the Warner Bros. Pictures feature film and more than 60 years of DC Comics' lore, Superman Returns™: The Videogame will create the ultimate open-world super hero experience.

As the Man of Steel™, you'll hone your unworldly super powers such as Flight, X-Ray Vision, Heat Vision, Super Hearing, Super Strength, Super Speed, and Super Breath to fight villains that only Superman™ can defeat. Explore your super powers to discover new uses and combinations: use Heat Vision to melt a rogue car or as a focused laser-like beam to cut through thick metal; use Super Breath to move heavy objects or freeze villains into solid ice. You can also combine powers and interact with your environment; for instance, freeze water spouting from a broken fire hydrant into a giant icicle with your Super Breath and use your Super Strength to hurl it at an enemy.

Get ready to take flight, as Superman Returns' revolutionary new mechanics allow you to take full command of your aerial maneuvers. You're not limited to flying over 800 mph (faster than a speeding bullet™) — you can also corral your enemies, perform stunning in-air acrobatics, instigate Super Speed missile-like attacks, and much more.

In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis — one that is not only expansive (with 80 sq miles and over 10,000 buildings), but also changes dynamically with you as you affect gameplay. Citizens will run away in terror from newly-erupting danger and also exit their cars to cheer and snap photos as you fly overhead to save them.

Superman may be invincible, but Metropolis is not. Player choice matters, as Metropolis' destruction will affect your ability to progress. You must face the internal conflict facing Superman at every turn: will you pause your pursuit of super villains to stop a massive tornado sweeping through the city and save its civilians? Every decision made is critical to Metropolis' existence and can affect the collateral damage meter, which ultimately keeps the player in the game.

 

Source - www.electronicarts.co.uk (publisher)

Latest Screenshots

Latest Updates

Game Information Updated oliist 22nd Dec 2009
Boxart Added oliist 04th Dec 2008
Release Date Added to Database oliist 04th Dec 2008
Release Date Added to Database oliist 04th Dec 2008
Game Information Updated oliist 04th Dec 2008
Game Summary added to Database Machina 09th Jul 2008
Release Date Added to Database Sherlock99 26th Jun 2008
Release Date Added to Database Sherlock99 26th Jun 2008
Release Date Added to Database Sherlock99 26th Jun 2008
Screenshots Added Sherlock99 04th Apr 2008

Sales History

Total Sales
0.00m
Japan
0.07m
NA
0.00m
Europe
0.01m
Others
0.07m
Total
1 n/a 3,096 n/a 546 3,642
2 n/a 2,863 n/a 504 3,367
3 n/a 4,711 n/a 831 5,542
4 n/a 6,499 n/a 1,147 7,646
5 n/a 10,599 n/a 1,870 12,469
6 n/a 2,408 n/a 425 2,833
7 n/a 1,959 n/a 346 2,305
8 n/a 1,113 n/a 196 1,309
9 n/a 981 n/a 173 1,154
10 n/a 888 n/a 156 1,044

Opinion (1)

Sherlock99 posted 03/04/2008, 08:53
crap game do not buy
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