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Experience a brilliantly designed physics-based puzzle/platform game where you must guide a puddle of fluid to its target destination, not by moving the fluid, but by tilting the game world. The player must work with friction, momentum, and the unique properties of each type of fluid and environment to send as much of each puddle past fires, rifts, potential spills and more. But watch out: the fluid motion is realistic! Tilt too quickly and some droplets are left behind; tilt too slowly you may not be able to make certain jumps… or may simply evaporate away.
The winner of GDC 2010's Independent Games Festival, Student Showcase division, Puddle began as a project from six students from the French school ENJMIN.