Fable: The Journey

Global Total as of 28th Oct 2017 (units): 0.29m
Platform: Xbox 360
Developer: Lionhead Studios Genre: Role-Playing

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
13th October 2012128,702N/A28,702
20th October 201228,067-71.9%36,769
27th October 201235,018-37.8%41,787
03rd November 201243,059-39.0%44,846
10th November 201252,581-15.6%47,427
17th November 201262,161-16.3%49,588
24th November 201274,754120.0%54,342
01st December 201287,50958.0%61,851
08th December 201298,1078.0%69,958
15th December 2012106,843-15.6%76,801

USA Annual Summary (Units)


External Links


Kresnik (on 03 February 2014)
Didn't realise this had sold so badly
until now. Was checking the sales of
the Fable games to get a ballpark figure
for Anniversary and yeah, this throws a
spanner in the works.

Made me think
of Sorcery, another flop of a motion
control-only game.
Mr Puggsly (on 15 January 2013)
Yeesh, I guess this game was a massive
flop after all.

Its not a bad game
though. They should bundle the crap out
of it or re-release with joystick
support! Its really just a rail shooter.
oniyide (on 04 November 2012)
I dont know, before i would have agreed
with Mr. Pugsly. But the game didnt even
chart this week. the FIRST Kinect Sports
outsold it, hell BAND HERO for some
reason sold more. They are going to
bundle the crap out of it, or drop the
Mr Puggsly (on 28 October 2012)
@ hunter_alien - I'm just waiting for
the holidays before I call this a bomb.
It hasn't even taken advantage of the
Kinect's holiday boost.
hunter_alien (on 26 October 2012)
@Mr Puggsly: not that it matters. Both
games bombed HARD. Hell its a bigger
shame for F:TJ, mainly because its on a
more popular peripheral and its part of
an established brand ;-)
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