Sonic Generations

Global Total as of 06th Sep 2014 (units): 1.15m
Platform: Xbox 360Also on: PlayStation 3, Nintendo 3DS, Microsoft Windows
Developer: Sega Genre: Platform

Europe First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
05th November 2011121,364N/A21,364
12th November 2011213,453-37.0%34,817
19th November 201137,799-42.0%42,616
26th November 2011410,60836.0%53,224
03rd December 2011516,81558.5%70,039
10th December 2011624,03142.9%94,070
17th December 2011735,82549.1%129,895
24th December 2011840,55213.2%170,447
31st December 2011920,934-48.4%191,381
07th January 2012105,937-71.6%197,318

Europe Annual Summary (Units)

YearYearlyChangeTotal
2011191,381N/A191,381
2012128,047-33.1%319,428
201381,426-36.4%400,854
201433,838-58.4%434,692

External Links

Comments

Mr Puggsly (on 23 January 2012)
This game has done awesome on the HD
twins. Over 1.2 million in about 4
months. 1+ million on each platform
should happen.
oniyide (on 20 January 2012)
because Colors is slower than WIi. if
they would have used the colors engine,
it would still make it slower than the
HD version. look at Unleashed for HD
and WIi and see which is faster
Metroid33slayer (on 20 January 2012)
3 million acrooss 4 platforms in one
year is okay in i guess.
Metroid33slayer (on 20 January 2012)
What makes you think the game would be
slower on wii? it would be easy to reuse
the colours engine and the game would
have been great or perhaps sega will
port it to wii u.
oniyide (on 15 January 2012)
toned down graphics?? Please the entire
game would have been toned down. I can
barely play Colors anymore, because it
feels like a slower, worse version of
Generations
View all