Dead or Alive: Dimensions

Global Total as of 21st Oct 2017 (units): 0.45m
Platform: Nintendo 3DS
Developer: Team Ninja Genre: Fighting

Germany Annual Summary (Units)


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xxbrothawizxx63 (on 30 May 2013)
This game actually didn't do too badly
when you look at the performances of DoA
5 and 4, but it's a damn shame that
Team Ninja missed the launch. I honestly
think that if this launched with the
system it could have sold another 100k.
DieAppleDie (on 15 October 2012)
this game deserves a lot more
Ganoncrotch (on 18 July 2012)
such an amazing graphical achievement on
a handheld, this is even closer to the
xbox360 versions of dead or alive than
the port of ssf4 is graphically
speaking. well worth the money if you
are looking for some fighting action and
street fighter isn't your bag or
you've already played it on the
consoles considering this game is
actually a new title with full movie
campaign going back through the story of
all the games in the series, whereas
ssf4 is a port of the console version
straight up.
Nem (on 12 June 2012)
I've played the demo and this game is
really enjoyable. The use of the touch
screen to display moves on the fly
really helps with the shortcoming of the
3D fighter genre by not requiring you to
memorise so many different strings per
character. They all show up on the fly
in your bottom screen. I will definitly
get this at some point in the future and
it deserves more sales.
xxbrothawizxx63 (on 24 April 2012)
How is VGCHARTZ undertracking this game
by so much? Pretty sure it was confirmed
the game sold more than 310,000 copies
months ago.....
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