By using this site, you agree to our Privacy Policy and our Terms of Use. Close
×

America - Front

America - Back

Review Scores

VGChartz Score
N/A

Ratings

     

Developer

Team17 Software

Genre

Strategy

Other Versions

PSN

Release Dates

07/01/09 Team17 Software
07/01/09 Team17 Software
07/01/09 Team17 Software

Community Stats

Owners: 31
Favorite: 1
Tracked: 0
Wishlist: 1
Now Playing: 1
 
7.6

Avg Community Rating:

 

"Worms can be lethal."

By ssj12 26th Sep 2010 | 1,193 views 
Read full review 

Summary

Team17 have listened hard to the fans response and have delivered in spades, with cult weapons returning, amazing new weapons, incredible customisation of Worms teams (including around 60 voice sets, hats and more), tons of game options, totally new physics & more dynamic play, persistent fire and much, much more.

The game builds upon the fine heritage of the 1999 hit ‘Worms Armageddon’ by massively extending the feature set of the original, award-winning Xbox LIVE WORMS and including the favourite weapons & features of the cult game as well as a raft of exciting new weapons and game content, modes and extensions.

Offering potentially hundreds of hours of replay value, an engaging single player campaign, tons of player customisation, laugh-out-loud multiplayer escapades and leaderboard challenges, Worms 2: Armageddon should prove even more popular than the original WORMS for Live Arcade!

SENSATIONAL NEW WEAPONS!

  • Sentry Gun! Defend your position with this deadly guardian.
  • Electro Magnet! Attract or repel deadly metallic explosives with this unique item.
  • Bunker Buster! Use this vertical missile to dig out enemy Worms that have snuck away!
  • Buffalo Of Lies! The Donkey’s nemesis, this Trojan Buffalo will cause havoc!
  • Super Bunker Buster! Devastating below ground charge!

RETURNING CULT FAVOURITES FROM ARMAGEDDON (includes previous WORMS weapons)

  • Super Sheep! Take your fluffy flocking friend to the air! A controllable, flying super sheep!
  • Holy Hand Grenade! Hallelujah! The Deity’s weapon of choice!
  • Concrete Donkey! It’s back! As mad and wildly destructive as ever!
  • Napalm! Love the smell of burning Worms in the morning?
  • Petrol Bomb! This cocktail packs a mighty roasting for enemies. Lob one today.
  • Armageddon! Not quite the end as we know it, but it could be for your enemies!
  • Parachute! A roper’s best friend! Drop huge heights with wind assist…
  • Drill! Dig to victory with the pneumatic drill.
  • Baseball Bat. Whack out enemy Worms for a home run cheer!
  • Earthquake! Can you rumble the opponent?
  • Poison Strike! Germ warfare!

NEW GAME FEATURES

  • All new high definition, widescreen artwork based on the original Armageddon artwork.
  • Reworked audio-visuals throughout, including all new sound-fx.
  • Fire! Persistent fire eats and burns away the landscape. Hot stuff!
  • Crazy Crates! Start with basic weapons and shop as you go!
  • Fort Mode! Start teams on your own bases.
  • Rope Racing mode.
  • Massively enhanced & improved game physics & laugh out loud reactions.
  • Speedier, more direct gameplay.
  • Speak your mind! Massive variety of comedy voice sets with many all new.
  • All new crazy achievements.
  • All new extensive customisation, Worm Hats, voices, graves, dances, colours, forts!
  • Uses NXE Avatars to reflect game status in game!
  • All new Single Player adventure combines death matches and puzzles.
  • Win tokens in the all-new 30 chapter single player campaign to win prizes in the game SHOP, unlock new landscapes, voices, hats and more.
  • Enhanced CPU AI for more challenging single player games.
  • Improved online handling, including host migration for network play.
  • All new leaderboards and leaderboard objectives.

NEW GAMEPLAY LEVELS

  • All new landscapes graphical types modelled on the original Armageddon style. Battle in Medieval England, Cheese Moon, Construction site and more.
  • 130 base landscape styles (compared to just six on original) for diverse play levels.
  • Vertical Levels! Play on tall, narrow strips or caverns as well as traditional ‘wide’ levels.
  • Mix combinations of landscape type, style, your own game rules and more to create thousands of possible levels and hundreds, if not thousands of hours of replay value.

Latest Screenshots

Latest Updates

Game Information Updated oliist 20th May 2010
Release Date Added to Database oliist 20th May 2010
Game Summary added to Database nordlead 30th Jun 2009
Screenshots Added nordlead 30th Jun 2009
Screenshots Added nordlead 30th Jun 2009
Screenshots Added nordlead 30th Jun 2009
Screenshots Added nordlead 30th Jun 2009
Game Information Updated oliist 29th Jun 2009
Game Summary added to Database zexen_lowe 28th Jun 2009
Game Summary added to Database matt247 28th Jun 2009
Game Banner Added to Database matt247 28th Jun 2009
Boxart Added oliist 25th Jun 2009
Release Date Added to Database oliist 25th Jun 2009
Game Information Updated oliist 25th Jun 2009
Release Date Added to Database oliist 25th Jun 2009

Sales History

Opinion (0)

View all