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The Elder Scrolls III: Bloodmoon
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | The Elder Scrolls III: Bloodmoon | Bethesda Softworks | North America | 03rd June 2003 | Retail |
![]() | The Elder Scrolls III: Bloodmoon | Bethesda Softworks | Europe | 04th July 2003 | Retail |
Characters
| Character |
|---|
| Falx Carius |
| Hircine |
| Korst Wind-Eye |
| Tharsten Heart-Fang |
People
| Person | Role |
|---|---|
| Ahn Hopgood | Programming |
| Ashley Cheng | Project Leader |
| Brain Chapin | Writing and Quest Design |
| Christiane Meister | Additional Character and Creature Art |
| Christine Miller | World Art |
| Craig Walton | Programming |
| Emil Pagliarulo | Writing and Quest Design |
| Gary Noonan | Character and Creature Art |
| Hiu-Lai Chong | Character and Creature Art |
| Hiu-Lai Chong | Cutscene Animation |
| Hope Adams | World Art |
| Istvan Pely | World Art |
| Istvan Pely | Cutscene Animation |
| Jeff Baker | Voices |
| Johnathan Bryce | Voices |
| Josh Jones | Character and Creature Art |
| Juan Sanchez | Character and Creature Art |
| Ka-Kei Wong | Character and Creature Art |
| Ken Rolston | Additional Writing and Quest Design |
| Linda Kenyon | Voices |
| Lynda Carter | Voices |
| Mark Nelson | Writing and Quest Design |
| Matt Picioccio | Programming |
| Mike Fridley | QA Lead |
| Mike Lipari | Programming |
| Noah Berry | Additional World Art |
| Rafael Vargas | World Art |
| Shari Elliker | Voices |
| Steve Meister | Additional Programming |
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