Resonance of Fate

Global Total as of 19th Jul 2014 (units): 0.69m
Platform: PlayStation 3Also on: Xbox 360
Developer: tri-Ace Genre: Role-Playing

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
20th March 2010122,881N/A22,881
27th March 2010210,840-52.6%33,721
03rd April 201036,855-36.8%40,576
10th April 201046,507-5.1%47,083
17th April 201055,180-20.4%52,263
24th April 201065,3262.8%57,589
01st May 201073,715-30.2%61,304
08th May 201082,156-42.0%63,460
15th May 201091,827-15.3%65,287
22nd May 2010102,04111.7%67,328

USA Annual Summary (Units)

YearYearlyChangeTotal
201093,775N/A93,775
201137,703-59.8%131,478
201211,468-69.6%142,946
201311,8613.4%154,807
20143,602-69.6%158,409

External Links

Comments

pandaXL (on 26 August 2012)
I bought this quickly once i saw this
bargain bin in walmart.
DitchPlaya (on 19 October 2011)
Sales in JP are ovetracked, Famitsu say
it topped out at 185k, still combined
with the 360 sales, its done well for a
new IP thats not from SE.
Iveyboi (on 10 October 2011)
I admit that this was too difficult for
me; sad. Nice to see a HARDCORE RPG made
DitchPlaya (on 28 July 2011)
Wow sold really well in Japan,
especially since its a new IP thats not
by SE.
ishiki (on 15 April 2011)
I enjoyed this game, it had some funny
dialogue. And I was having fun just
screwing around and upgrading. The
battle system was great. However,
scenery matters and it's boring looking
enemies and environments so it gets
stale. Because they don't really add
things. Also I liked dressing up my
characters.
View all