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Dynasty Warriors: Gundam 2
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Total Units
| North America: | 0.07m | 38.0% |
| + Europe: | 0.02m | 9.5% |
| + Japan: | 0.08m | 47.4% |
| + Rest of the World: | 0.01m | 5.0% |
| = Global | 0.18m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Gundam Musou 2 | Namco Bandai Games | Japan | 18th December 2008 | Retail |
![]() | Dynasty Warriors: Gundam 2 | Namco Bandai Games | North America | 21st April 2009 | Retail |
![]() | Dynasty Warriors: Gundam 2 | Namco Bandai Games | Europe | 24th April 2009 | Retail |
Characters
People
| Person | Role |
|---|---|
| Adam Hunter | Dunkel Cooper |
| Advah Soudak | Chan Agi |
| Alistair Abell | Astonaige Medoz |
| Andrew Francis | Judua Ashta |
| Angela Hendricks | Kayra Su |
| Angie Beers | Fa Yuiry |
| Anna Cummer | Cecily Fairchild |
| Annika Odegard | Loran Cehack |
| Atsushi Minowa | Chief Producer |
| Ben Jeffery | Kacricon Cacooler, Narrator |
| Brad Belden | Recording Engineer |
| Brad Swaile | Amuro Ray |
| Brad Swaile | Voice: Amuro Ray |
| Brain Drummond | Milliardo Peacecraft |
| Brendan Hunter | Ramsus Hasr |
| Brent Miller | Mash |
| Bryant Green | Assistant Producer |
| Caitlynne Medrek | Elpeo Puru |
| Carol Anne Day | Four Murasame |
| Chantal Strand | Lacus Clyne |
| Chris Ippolito | Hayato Kobayashi |
| Chris Kalhoun | Bright Noa |
| Colin Murdock | Gaia |
| Dave Pettitt | Henken Bekkener, Master Asia |
| David A. Kaye | Üso Ewin |
| Dennis Hrehoriac | Producer |
| Derek Seaborne | Recording Engineer |
| Diana Gage | Executive Producer |
| Ethan Cole | Jerid Messa, M'Quve |
| Fred Henderson | Sleggar Law |
| French Tickner | Dozle Zabi |
| Gabe Khouth | Hathaway Noa |
| Gabriella Cheung | Dialog Editor |
| Geof Easton | Recording Engineer |
| Hidehisa Nakazono | Sound Director |
| Hideyuki Oyamada | Lead Programmer |
| Hiroshi Kimata | Lead Game Designer |
| Hisashi Koinuma | Producer |
| Jenn Forgie | Nanai Miguel |
| Jennifer Bain | Rosamia Badam |
| Jocelyne Loewen | Quess Paraya |
| Johnathan Love | Paptimus Scirocco |
| Jordan Schartner | Beecha Oleg, Glemy Toto |
| Karl Willems | Voice Director |
| Katie Rowan | Puru Two |
| Kirby Morrow | Gyunei Guss |
| Kristie Marsden | Fraw Bow |
| Lisa Ann Beley | Rezin Schnyder |
| Lisa Christie | Emma Sheen |
| Lori Barnes-Smith | Elle Vianno |
| Louis Chirillo | Heero Yuy |
| Lucas Gilbertson | Johnny Ridden |
| Luis Alis | Localization Producer |
| Maizun Jayoussi | Sarah Zabiarov |
| Marc Matsumoto | Voice Director |
| Maryke Hendrikse | Lunamaria Hawke |
| Masahiko Yoshizawa | Localization Manager |
| Masako Uchiura | Dialog Editor |
| Matthew Erickson | Shinn Asuka |
| Meredith Taylor-Parry | Reccoa Londe |
| Michael Adamthwaite | Kyoji Kasshu, Seabook Arno |
| Michael Kopsa | Char Aznable, Quattro Bajeena |
| Michelle Porter | Kycilia Zabi |
| Naohito Kano | Director |
| Nicole Bouma | Leina Ashta |
| Nicole Oliver | Katejina Loos |
| Nobuaki Taguchi | Chief Producer |
| Phil Fulton | Domon Kasshu |
| Richard Ian Cox | Kai Shiden |
| Roger Rhodes | Crown, Torres |
| Ryan Ballantine | Yazan Gable |
| Sam Vincent | Athrun Zala |
| Scott McNeill | Gym Gingham, Soldier |
| Scott Roberts | Apolly Bay |
| Simon Hill | Kira Yamato, Ortega |
| Steve Olson | Ramba Ral |
| Tabitha St. Germain | Haro, Tutorial Operator |
| Takahiro Sakuma | CG Director |
| Takahiro Sasanoi | Director |
| Tommy James | Roberto |
| Tracy Sutton | Haman Karn |
| Travis Milne | Kamille Bidan |
| Willow Johnson | Lalah Sune |
| Yoshitaka Goto | Producer |
| Yutaka Fuse | Marketing Coordinator |
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Comments
| Egghead (on 21 April 2009) Again the problem is that these big multiplats are taken seriously on the 360 MS need them because they have a price advantage and also it shows that the system isnt just a hardcore thing. Regardless its good to see this has sold well, remember the Japanese sales are probably enough to pay for the porting costs. I hope with their next games they do the same and that developers like Konami do so with their PES games | |
| outlawauron (on 02 March 2009) Feeling positive is great. Fantastic And I think that there is a 360 version b/c there is a PS3 and PS2 version, as the 360 version will do more than enough to justify the port. | |
| Egghead (on 09 February 2009) Right and why do they continue to release the games there, if they were making a loss then why didnt they stop on the XBOX? The sales have jumped hugely, feeling positive is a good thing if you ask me = | | |
| outlawauron (on 07 February 2009) Feeling positive response is not the same as very happy with sales. | |
| Egghead (on 28 January 2009) http://www.neogaf.com/forum/showthread.php?t=350394 Here you go, the Publishers are very happy with how it sold | |
| Egghead (on 23 January 2009) What? Yeah i know hardly anyone owns a 360, but im talking about ratios, the big multiplats like this dont do so well, most other games however do okay ratio wise. Still this has sold a fair amount of copies for the 360, and will sell reasonably overall | |
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