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Sacred 2: Fallen Angel
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Total Units
| Europe: | 0.02m | 80.0% |
| + Rest of the World: | 0.00m | 20.0% |
| = Global | 0.02m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Sacred 2: Fallen Angel | Ascaron Entertainment | Europe | 07th November 2008 | Retail |
![]() | Sacred 2: Fallen Angel | CDV Software Entertainment | North America | 11th November 2008 | Retail |
Characters
| Character |
|---|
| Blind Guardian |
| High Elf |
| Inquisitor |
| Seraphim |
| Shadow Warrior |
| Temple Guardian |
People
| Person | Role |
|---|---|
| Aarne Jungerberg | Lead Level Designer |
| Christian Altrogge | Game Design |
| Christian Grunwald | Producer |
| Daniel Dumont | Producer |
| Hans-Arno Wegner | Lead Game Designer |
| Hansi Jochmann | Voice Actor |
| Hoa Tu Ngoc | Lead Artist |
| Mario Endlich | Game Design |
| Michael Pan | Voice Actor |
| Nadim Affani | Game Design |
| Nana Spier | Voice Actor |
| Peter Luber | Game Design |
| Raimund Krone | Voice Actor |
| Sandra Schwittau | Voice Actor |
| Thomas Fritsch | Voice Actor |
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Comments
| klendathu (on 14 August 2009) it still has some bugs, but it is a nice hack n slash dungeon crawler =) almost 96hours in the game and a lot more to come. if u love diablo 1 and 2, u sure will like sacred 2. and before i forget: the PC version is superior to the consoleversions (played X360 to lvl 43 seraphim), it even has a pause button, which the console doesn't have ... | |
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