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Unreal Tournament
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Unreal Tournament | Infogrames | North America | 13th March 2001 | Retail |
![]() | Unreal Tournament | Infogrames | Europe | 29th June 2001 | Retail |
Characters
| Character |
|---|
| Malcolm |
| Othello |
| Xan Kriegor |
People
| Person | Role |
|---|---|
| Alan Di Mattia | Assistant Product Manager |
| Alan Willard | Level / Scenario Design |
| Alexander Brandon | Music |
| Andrew Sega | Music |
| Barbara Gleason | Product Manager |
| Brandon Reinhart | Programming |
| Carlo Vogelsang | Programming |
| Cedric Fiorentino | Level / Scenario Design |
| Cliff Bleszinski | Level / Scenario Design |
| Dan Grandpre | Music |
| Dan Sarkar | Graphics / Artwork |
| David Carter | Graphics / Artwork |
| David Ewing | Sound Effects |
| David Ewing | Level / Scenario Design |
| Erik de Neve | Programming |
| Everton Richards | Graphics / Artwork |
| Jack Porter | Programming |
| James Schmalz | Graphics / Artwork |
| Jason Schreiber | Producer |
| Jay Wilbur | Production |
| Lani Minella | Sound Effects |
| Lesley Zinn | Senior Graphic Artists |
| Mark A. Rein | Production |
| Michael Marrs | Senior Graphic Artists |
| Michiel van den Bos | Music |
| Mike Leatham | Graphics / Artwork |
| Neil Haldar | Executive Producer |
| Pancho Eekels | Level / Scenario Design |
| Pancho Eekels | Graphics / Artwork |
| Sascha Dikiciyan | Sound Effects |
| Shane Caudle | Graphics / Artwork |
| Shane Caudle | Level / Scenario Design |
| Shannon Newans | Sound Effects |
| Steve Garofalo | Graphics / Artwork |
| Steven Polge | Programming |
| T. Elliot Cannon | Level / Scenario Design |
| Tero Kostermaa | Music |
| Tim Sweeney | Programming |
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