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Need For Speed: Undercover
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Total Units
| North America: | 0.26m | 48.7% |
| + Europe: | 0.21m | 40.1% |
| + Japan: | 0.00m | 0.5% |
| + Rest of the World: | 0.06m | 10.7% |
| = Global | 0.53m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Need for Speed: Undercover | Electronic Arts | North America | 17th November 2008 | Retail |
![]() | Need For Speed: Undercover | Electronic Arts | Europe | 21st November 2008 | Retail |
![]() | Need For Speed: Undercover | Electronic Arts | Japan | 18th December 2008 | Retail |
Characters
| Character |
|---|
| Chase Linh |
| Hector Maio |
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Comments
| ash3336 (on 17 June 2009) Adjusted down? | |
| naruto3336 (on 01 April 2009) Selling with legs. around 8k per week. Will break 500k soon. | |
| arsenal009 (on 03 February 2009) I think it uses motion controls to drive, making it not a straight ps2 port. | |
| Games fanboy (on 04 January 2009) Its actually fun but it is an straight ps2 port. The display looks really low res for some reason ??? | |
| Zucas (on 21 December 2008) Tracking much lower than prostreet so it's questionable right now when it'll make gold. Other versions are all tracking higher than Prostreet. But game had little hype for the Wii version. That or Wii owners are tired of the bad NFS on Wii. Who knows. | |
| Voltaire (on 20 December 2008) 3rd year in a row without online, now its inexcusable. | |
| View all | |




