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America - Front

America - Back

Review Scores

Ratings

   

Developer

Double Fine Productions

Genre

Platform

Other Versions

All, PS2, XB, XBL

Release Dates

04/26/05 Majesco
(Add Date)
02/10/06 THQ

Community Stats

Owners: 84
Favorite: 7
Tracked: 0
Wishlist: 5
Now Playing: 1
 
8.5

Avg Community Rating:

 

Psychonauts - Summary

Any mind, any time. For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing right in their own backyard. Someone is abducting students from the Psychonaut boot camp-a deranged scientist who only wants their brains. One cadet-a mysterious and powerful new arrival named Raz-stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers and his most powerful weapon of all-the ability to launch himself telepathically into someone else's mind, and run around in the demented amusement park of their imagination. Ultimately he must enter the mind of his worst enemy and destroy his dark plans at their source, while trying not to lose his sanity in the process.

  • Embark on a third-person psychic odyssey through thirteen incredibly unique levels: three set in the real world, and ten set inside the mental worlds of misfits, monsters and madmen 
  • Rise up in rank as you collect figments of other people's imaginations, sort their emotional baggage, clear out their mental cobwebs, and crack open their memory vaults 
  • Complete special training missions to learn the power of Levitation and the ability to focus Raz' mental energy into a powerful PSI-Blast 
  • Rank up to earn more psychic powers such as Telekinesis (toss enemies or objects with your mind), Invisibility (convince your foes they can't see you), Pyrokinesis (set the world on fire), Clairvoyance (see through the eyes of another), and Confusion (cloud the minds of your enemies, play tricks on your friends) 
  • Put your thoughts to use-Raz can grab the thought bubble over his head and pull it down around himself as a shield, hang from it like a hot air balloon, or jump on top of it and ride it around like a skateboard. 
  • Interact with a multitude of dynamic environmental features, such as tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides. 
  • Non-linear gameplay with incredible depth offers players multiple paths and sub-challenges (digging up PSItanium arrowheads, finding lost brains, telekinetic canoeing, and winning the psychic scavenger hunt) so there is always a goal to accomplish 
  • Immersive story injected with lots of humor features vivid characters and a range of unique and wildly imaginative environments 
  • Challenging puzzles span a range of difficulty, with alternate solutions that self-tailor themselves to the player's own strengths and abilities 
  • Created by Tim Schafer, the visionary designer of award winning titles including Grim Fandango and Full Throttle 
Majesco

Sales History

Total Sales
0.00m
Japan
0.00m
NA
0.00m
Europe
0.00m
Others
0.00m
Total
1 n/a n/a 30 2 32
2 n/a n/a 42 3 45
3 n/a n/a 38 2 40
4 n/a n/a 28 2 30
5 n/a n/a 4 4
6 n/a n/a 4 4
7 n/a n/a 4 4
8 n/a n/a 4 4
9 n/a n/a 4 4
10 n/a n/a 4 4

Opinion (4)

non-gravity posted 28/11/2010, 03:51
This game has too many frustrating moments that have prohibited me from finished the game. While its world may be creative and original, the game's gameplay elements are pretty basic and a little clunky.
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FaRmLaNd posted 30/05/2010, 08:04
Just got this on steam.
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Killergran posted 24/02/2009, 11:27
This game is really good. The last couple of stages can be insanely frustrating at times, especially when well excecuted platform maneuvers are expected.

The PC controls work decently, but not all that well. What amazes is instead the depth of the story, the humor and the characters.
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DOLBYdigital posted 18/01/2009, 11:49
Still have to try this gem but have heard nothing but amazing feedback.

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