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Banjo-Kazooie
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
| None | Banjo to Kazooie no Daibouken | Microsoft Game Studios | Japan | 03rd December 2008 | Retail |
![]() | Banjo-Kazooie | Microsoft Game Studios | North America | 03rd December 2008 | Retail |
| None | Banjo-Kazooie | Microsoft Game Studios | Europe | 03rd December 2008 | Retail |
Characters
People
| Person | Role |
|---|---|
| Ed Bryan | Writer |
| Grant Kirkhope | Music Composer |
| Gregg Mayles | Designer |
| Kieran Connell | Programmer |
| Rhys Lewis | Programmer |
| Steve Mayles | Writer |
| Steven Hurst | Artist |
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Comments
| goldeneye0065r (on 02 January 2012) its a little cleaner the only major difference is when you die you do not need to collect all the notes again | |
| spurgeonryan (on 12 September 2011) Is it faster and clearer than the original? Did it being here unlock any of the things that we could not get to before? | |
| Roar_Of_War (on 28 November 2010) So glad to have this game back! | |
| IxisNaugus (on 01 December 2009) Finally got this today. I love Banjo-Kazooie | |
| yungmagic09 (on 07 December 2008) I love this game, I'm beating everything quicker than I use to. | |
| SHMUPGurus (on 06 December 2008) This game is still as fun as it was 10 years ago! Can you guys believe it... 10 years...! lulz, got 55 jiggies in less than 2:30:00 already! o_O | |
| View all | |



