Too Human

Global Total as of 12th Apr 2014 (units): 0.76m
Platform: Xbox 360
Developer: Silicon Knights Genre: Role-Playing

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
30th August 200819,581N/A9,581
06th September 200822,950-69.2%12,531
13th September 200832,455-16.8%14,986
20th September 200841,912-22.1%16,898
27th September 200851,484-22.4%18,382
04th October 200861,245-16.1%19,627
11th October 20087970-22.1%20,597
18th October 20088675-30.4%21,272
25th October 20089581-13.9%21,853
01st November 200810539-7.2%22,392

Japan Annual Summary (Units)

YearYearlyChangeTotal
200825,703N/A25,703
2009319-98.8%26,022

External Links

Comments

ganoncrotch (on 07 September 2012)
I actually loved this game, self and my
bro played through the whole thing co op
over xbl and got every achievement in
the game, if you have the unstoppable
achievements on your xbox live profile I
tip my hat to you, this is one tough nut
to finish without dying but damn
rewarding game if you get into
it.

Just a shame it was meant to be a
trilogy originally so the game ends on a
fairly class cliffhanger which will
never be resolved.... will never get to
fight that giant mech shown in the
ending... depressing.
thewastedyouth (on 13 April 2012)
If they had made this 4 player coop and
let you trade the loot with some sort of
auction house this would have been
amazing

very sad!!!
wiilicious (on 12 February 2012)
Don't care about your opinion I like
this game.
yo_john117 (on 24 September 2011)
Pretty disappointing game.
slipknotfan (on 26 June 2011)
This game stunk. Was gonna be a new
franchise. Glad it wasnt!
View all