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Too Human
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Total Units
| North America: | 0.34m | 47.3% |
| + Europe: | 0.28m | 38.4% |
| + Japan: | 0.03m | 3.6% |
| + Rest of the World: | 0.08m | 10.7% |
| = Global | 0.72m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Too Human | Microsoft Game Studios | North America | 19th August 2008 | Retail |
![]() | Too Human | Microsoft Game Studios | Japan | 28th August 2008 | Retail |
![]() | Too Human | Microsoft Game Studios | Europe | 29th August 2008 | Retail |
People
| Person | Role |
|---|---|
| Crispin Freeman | Voice of Baldur |
| Denis Dyack | Director |
| Robert Picardo | Voice of Loki |
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Comments
| thewastedyouth (on 13 April 2012) If they had made this 4 player coop and let you trade the loot with some sort of auction house this would have been amazing very sad!!! | |
| wiilicious (on 12 February 2012) Don't care about your opinion I like this game. | |
| yo_john117 (on 24 September 2011) Pretty disappointing game. | |
| slipknotfan (on 26 June 2011) This game stunk. Was gonna be a new franchise. Glad it wasnt! | |
| MiSan7573 (on 01 February 2011) LOL..this shovelware does not look like a game that took 3 years to create. It's sad when Silicon Knights actually took a decade to create this dissapointment which probably lead to their demise. I got it for $5 during the time fry's was clearing their stock and it's what it is worth in my opinion. | |
| Mr Puggsly (on 21 January 2011) Edit: I meant 2008, not 2009. | |
| View all | |




