SoulCalibur III

Global Total as of 02nd Sep 2017 (units): 1.07m
Platform: PlayStation 2
Developer: Project Soul Genre: Fighting

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
26th November 2005199,062N/A99,062
03rd December 2005217,400-82.4%116,462
10th December 200535,844-66.4%122,306
17th December 200543,520-39.8%125,826
24th December 200552,254-36.0%128,080
31st December 200561,123-50.2%129,203
07th January 20067755-32.8%129,958
14th January 20068237-68.6%130,195
21st January 2006927214.8%130,467
28th January 200610206-24.3%130,673

Japan Annual Summary (Units)



STRYKIE (on 04 December 2013)
Not gonna lie, the only thing that kept
me intrigued by this one was the roster,
it felt good to have Hwang, Li-Long and
Rock back.

Mechanically speaking, SC2
was a better game, but Jesus was the
roster bland, don't let the Nintendo
apologists tell you otherwise.
dark_gh0st_b0y (on 27 February 2011)
for me, this and Soul Blade are the best
of the series
nen-suer (on 25 May 2009)
Soul Blade pwns ALL
CaptainDJ (on 01 April 2009)
I Kinda liked this one better then the
PS360 versions. Those got boring a lot
thetonestarr (on 27 March 2009)
Personally, I think it goes SC2 (GCN,
preferably, but the other two are
awesome too), SCIV (360/PS3), SCIII
(PS2), SC (DC version, preferrably), SB
(PS1... I can barely play this game to
be honest).

Anyhow, I finally bought
SCIII. Now I only need to buy Soul Blade
and I actually OWN all games in the
series! Mwahaha!
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