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Victory Run (Virtual Console) - Overview
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Alternative Names

Victory Run: Eikou no 13,000KM

ビクトリーラン ―栄光の13,000キロ―

Developer

Hudson Soft

Genre

Racing

Other Versions

PCE, PSN

Release Dates

12/04/06 Hudson Soft
12/02/06 Hudson Soft
12/08/06 Hudson Soft

Community Stats

Owners: 2
Tracked: 0
Wishlist: 0
Now Playing: 0

Summary

When Victory Run made its way to the Turbo Grafx-16 in late 1980s, it stood out among racing games for gameplay that dove deeper than the arcade action of Rad Racer and Out Run.

Victory Run involved a marathon that spanned the course of days. You raced through cycles of afternoon, dusk, twilight, etc. against a clock that you could extend by finishing courses quickly. As you raced, you had to navigate obstacles like oil slicks, heavy traffic, signage, uneven terrain and blind turns.

Unlike its competitors, Victory Run incorporated shifting. You controlled both a steering wheel and a four-gear shifting system with the directional pad. Moreover, your car required maintenance, something rarely seen in prior racing games. Brakes, gears and tires all wore down as the race progressed. Deciding how to allocate your resources was crucial to finishing the race. These elements of strategy and management helped make Victory Run one of the first true racing simulators, and a classic TurboGrafx title.

Hudson

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Latest Updates

Game Information Updated oliist 26th Sep 2010
Game Summary added to Database Blacksaber 30th Sep 2009
Game Banner Added to Database Blacksaber 30th Sep 2009
Screenshots Added Blacksaber 30th Sep 2009
Screenshots Added Blacksaber 30th Sep 2009
Boxart Added oliist 07th Aug 2009
Boxart Added oliist 07th Aug 2009
Boxart Added oliist 07th Aug 2009
Release Date Added to Database oliist 07th Aug 2009
Game Information Updated oliist 07th Aug 2009

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