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Primal
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Total Units
| North America: | 0.21m | 49.0% |
| + Europe: | 0.17m | 38.2% |
| + Rest of the World: | 0.06m | 12.8% |
| = Global | 0.43m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Primal | Sony Computer Entertainment | North America | 25th March 2003 | Retail |
![]() | Primal | Sony Computer Entertainment | Europe | 11th April 2003 | Retail |
![]() | Saints: Seinaru Mamono | Sony Computer Entertainment | Japan | 18th March 2004 | Retail |
Characters
| Character |
|---|
| Abaddon |
| Jennifer Tate |
| Lewis |
| Scree |
People
| Person | Role |
|---|---|
| 16 Volt | Music |
| Adam Garman | Maya Tools |
| Alan Brand | Mocap Ingame Work |
| Alan Brand | Additional Intro Work |
| Alex Sulman | Mapping |
| Alex Sulman | Design |
| Alex Sulman | Video Editing |
| Andreas Katsulas | Voice: Scree |
| Andrew Barnabas | Score Composition |
| Andrew Ostler | Senior Technologies Programmer |
| Andrew Ostler | Maya Tools |
| Andy Tudor | Front End Flash Menus |
| Andy Tudor | 2D Work/Special FX Artwork |
| Bob 'n' Barn | Cutscenes and Ingame |
| Chris Sorrell | Creative Director |
| Chris Sorrell | Design (concept/direction) |
| Colin McFarlane | Voice Actor - (Abaddon, Iblis) |
| Eric Loren | Voice Actor - (Lewis) |
| Eve Karpf | Voice Actor - (Devena, Valeera) |
| Gary Richards | Sound System Programming/Audio Implementation |
| Gavin Bell | Sound System Programming |
| Gavin Bell | Movie Playback |
| Guillaume Raffy | Maya Tools |
| Hudson Leick | Voice: Jen |
| James Busby | Lead Programmer |
| James Busby | Additional Design (code) |
| Jason Riley | Intro Work (surpervising/rendering) |
| Jason Riley | 2D Work/Special FX Artwork |
| Jean-Baptiste Bolcato | Producer |
| Jesus Cobo | Mocap Ingame work |
| Jesus Cobo | Additional Character Modelling |
| Jonathan Ashley | Scriptwriting/Voice Direction |
| Katie Lea | Mapping |
| Katie Lea | Lead Designer |
| Katie Lea | Design |
| Kevin Rose | Maya Tools |
| Lee Banyard | Sound Effects |
| Lisa Harmon | Intro Work (mocap) |
| Lisa Harmon | Mocap Ingame Work |
| Mark Gibbons | Additional Design (art) |
| Mark Gibbons | Lead Artist |
| Mark Gibbons | Cutscene Direction |
| Mark Gibbons | Concept Art |
| Mark Green | Studio Communications Manager |
| Melissa Lloyd | Voice Actor - (Malikel) |
| Michael DeBelle | Additional Sound Effects |
| Miguel Fernandez | Additional Character Modelling |
| Nick Kidd | Sound Effects |
| Nicola Goodchild | Voice Actor - (Aino, Empusa) |
| Niki Felstead | Voice Actor - (Arella, Elizabeth) |
| Paul Arnold | Score Composition |
| Paul Darrow | Voice Actor - (Ferai Shaman, The Watcher) |
| Paul Edridge | Movie Playback |
| Pete Ridgway | 2D Work/Special FX Artwork |
| Rob Brown | Voice Actor - (Herne) |
| Rob Hill | Character Modelling |
| Rob King | Mapping |
| Rob Parkin | Studio Director |
| Rob Starr | Additional Intro Work |
| Sean Pertwee | Voice: Jared |
| Sttephane Cornicard | Voice Actor - (Raum) |
| Tony Jackson | Additional Character Modelling |
| Tony Morley | Voice Actor - (Ferai huntsmen) |
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Comments
| Globox (on 05 September 2009) wonder how this one did in sales | |
| yorch (on 28 March 2009) For me, one of the best games of all time... awesome. | |
| Volga (on 07 December 2008) One of the best games ever played for PS2. | |
| Starmistkarmic (on 12 July 2008) Loved this game. One of my favorites. | |
| View all | |





