Star Trek: Conquest

Global Total as of 29th Nov 2014 (units): 0.12m
Platform: WiiAlso on: PlayStation 2
Developer: Bethesda Softworks Genre: Strategy

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
24th November 200718,282N/A8,282
01st December 200724,846-41.5%13,128
08th December 200733,706-23.5%16,834
15th December 200743,8884.9%20,722
22nd December 200754,38112.7%25,103
29th December 200762,794-36.2%27,897
05th January 200871,673-40.1%29,570
12th January 200881,166-30.3%30,736
19th January 20089994-14.8%31,730
26th January 200810878-11.7%32,608

Global Annual Summary (Units)

YearYearlyChangeTotal
200727,897N/A27,897
200830,3969.0%58,293
200956,05184.4%114,344
2010236-99.6%114,580
2011614160.2%115,194
20122,144249.2%117,338
20133,20049.3%120,538
20141,240-61.3%121,778

External Links

Comments

valen200 (on 01 December 2009)
I played for over 50 hours. i liked it,
despite it being very basic. In some
ways it feels like a demo for a more
complete game. Still, it had some
interesting ideas.
Magera (on 26 April 2009)
same... I got this game for $20AUS on a
whim and I loved it... If fact I've
played it for over 20 hours so $1 per
hour is great value! Here's hoping I
play it for another 20 hours over the
coming years.
jlauro (on 12 April 2009)
Sure you can beat it on easy first time,
but it does take a little practice to
beat on hard and to play as all 5 races.
Not saying it was a great game, but for
$10 (new) I am not complaining.
deaner24060 (on 03 January 2009)
this game was a lot of fun... for the
first 45 min it takes to master it and
complete the game. hey bethesda! here's
a hit, strategy games are supposed to
have replay value.
Neos (on 27 February 2008)
million seller!.

j/k =(
View all