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Killzone 2 (PlayStation 3) - Overview
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America - Front

America - Back

Review Scores

VGChartz Score
N/A

Ratings

     

Alternative Names

キルゾーン2

Developer

Guerrilla Games

Genre

Shooter

Release Dates

02/27/09 Sony Computer Entertainment
04/23/09 Sony Computer Entertainment
02/25/09 Sony Computer Entertainment

Community Stats

Owners: 2,000
Tracked: 33
Wishlist: 31
Now Playing: 57

Summary

Two years after the Helghast assault on Vekta, the ISA are taking the fight to Helghan. Their goal: to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt.

You assume the role of Sev, a battle-hardened veteran and a member of the special forces unit known as the Legion.

For Sev and his squad, the invasion of Helghan is just beginning. Tasked with securing Pyrrhus, the Capital City, they quickly discover that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet’s hostile conditions, they have also harnessed a source of power they can now use against the ISA.

Sev and his squad aren’t just fighting the enemy forces – their fiercest opponent is the planet itself.

Welcome to Helghan, soldier!

Experience

Be part of a full scale war on a new world - a world more hostile than any you’ve ever seen before!

  • Experience realistic, highly atmospheric environments that respond dynamically to the violent conditions on Helghan.
  • Witness the devastating effects of Helghan’s climate as it forces you and your enemies to adapt to new tactics.
  • Face off against fearsome enemies who have learned to wield the hostility of Helghan itself against their opponents.
  • Operate new and exotic weapons and vehicles, in addition to trusty Killzone classics like the M82-G and the StA-52 LAR.

Technology

Between Killzone’s unique visual style, the power of PLAYSTATION®3, the use of EDGE tools and the proprietary technology developed by Guerrilla, the game promises to impress players with its benchmark visuals, smooth character animation, detailed, effect-laden environments and realtime cutscenes.

The Deferred rendering technology will present a world that is beautifully lit, with ambient occlusion and multiple shadow casting light sources bringing out the highly detailed environments and character animations.

With true next-gen audio we are ensuring the player is even further immersed in the world, supporting 7.1 surround and audio occlusion with wave tracing. The player will not only notice the difference between indoor and outdoor but also experience sound and music that are dynamic and contextual.

Studio grade special effects will provide unprecedented visual fidelity. With full screen anti-aliasing, motion blur, internal lens reflections and depth based color grading the picture will be sharp, smooth and full of depth.

Source - www.us.playstation.com

Latest Screenshots

Latest Updates

Boxart Added oliist 02nd Apr 2010
Boxart Added oliist 28th Feb 2010
Boxart Added oliist 28th Feb 2010
Boxart Added oliist 28th Feb 2010
Boxart Added oliist 28th Feb 2010
Boxart Added Rainbird 07th Jan 2010
Game Information Updated MetalGearSolid_4ever 04th Dec 2009
Boxart Added oliist 29th Oct 2009
Boxart Added MetalGearSolid_4ever 29th Oct 2009
Game Banner Added to Database Boutros 17th Oct 2009

Sales History

Total Sales
0.08m
Japan
1.40m
NA
1.07m
Europe
0.46m
Others
3.02m
Total
1 n/a 305,705 277,640 146,495 729,840
2 n/a 143,515 112,058 62,679 318,252
3 n/a 56,742 58,579 29,539 144,860
4 n/a 37,635 35,240 18,388 91,263
5 n/a 24,463 27,504 13,485 65,452
6 n/a 19,198 19,052 9,739 47,989
7 n/a 15,895 15,218 7,878 38,991
8 n/a 13,105 13,351 6,763 33,219
9 42,660 12,084 10,670 6,400 71,814
10 16,069 10,923 11,887 6,338 45,217

Opinion (1428)

Shikamo posted 11/12/2015, 09:13
first killzone reach 3 millions :)
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Shikamo posted 11/12/2015, 09:13
first killzone reach 3 millions :)
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Shikamo posted 12/02/2015, 04:37
3 MILLION HYPE!
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palitococo posted 09/01/2015, 03:03
3 millions party!
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thewastedyouth posted 28/02/2014, 04:20
almost 3 million, sad this series never took off like Halo did for Microsoft
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