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Forum > Sony Discussion > Uncharted 2 graphical improvements since E3 ... wow!
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Hyams

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Posts: 663
vg$ 1,529.62
07/12/09 11:47 GMT

E3 (June):

July:

 

E3 (June):

July:

Taken from the cutscenes, of course, not actual gameplay.

(Incidentally, I'm on a bit of a media blackout - this comparison aside - so please, no one post any spoilers that have been revealed at E3 or beyond. Thanks. =] )




Munkeh111


Posts: 13,299
vg$ 7,487.13
07/12/09 12:08 GMT
Cut scenes are all generated in game, though in Uncharted 1 they used higher res models in cut-scenes, I think they are going to use the same ones in both for Uncharted 2, but it certainly look amazingly good

MW2III.jpg picture by munkeh111

Nizut76


Posts: 179
vg$ 1,126.66
07/12/09 12:13 GMT
Pretty impressive. this game looks great.

IllegalPaladin


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07/12/09 12:38 GMT
Nice, can't wait to play this.

Carl2291

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07/12/09 12:58 GMT
Looks amazing.

Best Thread Ever!!!

Hyams

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vg$ 1,529.62
07/12/09 13:06 GMT
Munkeh111 said:
Cut scenes are all generated in game, though in ncharted 1 they used higher res models in cut-scenes, I think they are going to use the same ones in both for Uncharted 2, but it certainly look amazingly good

Nope. =)

 

Patrick: The characters in Uncharted are some of the most impressive video game models to date. They look even more impressive up close in the cutscenes. Are the in-game models any different from the cutscene models?

Richard: Thanks! Nope, the in game models are the exact same models that are used in the cutscenes. They also use the exact same textures. There really is no difference between them at all.

The only difference between the cutscenes and in game is a little higher quality lighting and shadowing. Hopefully not too noticeably different. We really wanted to keep the players immersed as much as possible. This meant using the same assets across the board.

Full interview can be read here.



Barozi


Posts: 4,899
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07/12/09 13:33 GMT
Hmm I'm not impressed, because that was totally expected.

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Kantor


Posts: 12,924
vg$ 5,903.77
07/12/09 13:34 GMT

It's amazing what can be done in just a month. Look at Killzone 2 from December to January.

On another note, *SPOILERS FOLLOW*

Drake is Jak's father.



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Munkeh111


Posts: 13,299
vg$ 7,487.13
07/12/09 13:52 GMT
Hyams said:
Munkeh111 said:
Cut scenes are all generated in game, though in ncharted 1 they used higher res models in cut-scenes, I think they are going to use the same ones in both for Uncharted 2, but it certainly look amazingly good

Nope. =)

 

Patrick: The characters in Uncharted are some of the most impressive video game models to date. They look even more impressive up close in the cutscenes. Are the in-game models any different from the cutscene models?

Richard: Thanks! Nope, the in game models are the exact same models that are used in the cutscenes. They also use the exact same textures. There really is no difference between them at all.

The only difference between the cutscenes and in game is a little higher quality lighting and shadowing. Hopefully not too noticeably different. We really wanted to keep the players immersed as much as possible. This meant using the same assets across the board.

Full interview can be read here.

Oh... could have sworn Evan Wells said it was, but obviously not



MW2III.jpg picture by munkeh111

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