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Forums - Gaming Discussion - Top 5 under-performing games, AND WHY...

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Ok, we get loads of these "Top X" threads and all that ends up happening is people post their list, read nothing, and the thread leads to nothing. So no straight lists, in fact; straight lists should be considered spam for the purpose of this thread I'd say. So here's how we do it different.

List your top 5 games from the last generation (PS3, Xbox 360, Wii, and PC circa 2005+), that sold combined over all platforms less than 1 million copies; and explain why it should have done better. Maybe convice other members to pick up games that where perhaps overlooked for whatever reason, unfairly trashed by critics, or unexpectedly attacked by rabid fanboys who didn't even play it. We've all seen games like this. So; what are yours? Here's mine;

DmC: Devil May Cry - Combined sales 1.01 millon (close enough) - Needlessly hated by clucking fanboys who labelled it as shit because they changed Dante's hair colour. People complained that the character lost his carefree and sarcastic attitude, he hasn't... if anything his timing is better and his comments have more subtlety; but then I'm British and apparently Americans, (which accounts for most people on the internet), just don't get sarcasm. The new design for Dante is extremely fitting for the art style and quite cool, fanboys just didn't want to admit it because... fuck knows, they're fanboys. As for the gameplay, it's tight and responsive. The combo system is streamlined without being needlessly simplified, and while it's not quite as smooth as say Devil May Cry 3 or Bayonetta, it's one of the best I've played all generation and easily deserving of praise. Sure, it's easier than previous games, so play on the hard difficulty if you're a fan of the series as easier difficulties won't present a challenge, but it's far from the cake-walk critics made it out to be. As for the storyline and characters, they actually managed to take the outline of Devil May Cry and re-imagine it in a subtle and contemporary way that fits western sensibilities, whilst also having a strong message about fiscal politics, consumerism, media, and modern culture. It's very reminiscent of films like 'They Live' in style and atmosphere and it's done very well. I genuinely feel this is the best Devil May Cry game to date; it's only crime being underestimating how pathetically attached the screaming fanboys where to Dante's fucking haircut!

Spec Ops: The Line - Combined sales 970,000 - The critics loved this but for some reason people didn't buy it. These people missed out. This is a third person military shooter, and it's a pretty average on at that with decent serviceable gameplay. Shooting mechanics work, graphics are nice, level design is pretty decent. It's also however one of the most gripping horror games I've ever played and I consider it a horror game first and foremost, alongside the likes of Silent Hill and such. The story takes you through a warzone as you take control of a soldier going through the harshest and starkest parts of war as he slowly looses his mind in the stress of the warzone, lost and unsure who to trust, what to do, or even what he's done; you get to experience first hand what it's like to make such weightful decisions. This is the only game I've ever played that made me genuinely question my own morality, my philosophy on the value of human life and whether I can count myself as a good and honourable person. This is NOT a game for kids, though the morality of the game; the part that's most disturbing, would likely go over their heads anyway; I'd still claim this game is not for the faint hearted. This is an experience to be had though and it's a shame so many passed it over.

Splatterhouse (2010) - Combined sales 300,000 - Going for something that's pure style and silly fun. This is a solid and enjoyable action game. The critics panned this, and as a result it sold badly and Namco let most of the Splatterhouse team go, and by that we mean they where fired. This means there will probably never be another Splatterhouse game and that's a crying shame because while it may not be a game to make you think it's a fun and stylish game not unlike Lollipop Chainsaw. Jim Cummings does some great voicework, and the art direction is delightfully gory. This is the videogame equivilent of a low budget horror film and it's fun in all the same ways. The music and atmosphere is very evocative, and the gameplay is shocking decent. Sure it's not as deep as others in the genre, but it's not trying to be and it's certainly not the button masher so many critics made it out to be. This game deserved better.

Pandora's Tower - Combined sales 280,000 - This is what happens when great games are ignored by their publishers, refused a translation and international release for almost 2 years, and then only released in a limited number. Most annoyingly this Wii Exclusive is now hard to come by and increasing in price even used, but it's worth it honestly. Now, it's not perfect by any stretch of the imagination. The lack of camera control can make combat harder than it should be, and the way you control your chain can make moving around the levels a little frustrating, but these are far from deal-breakers. The characterisations and atmosphere however, are fantastic and here-in lies the draw. The game draws you in with what feels like a mix of Legend Of Zelda and the style from Shadow Of The Colossus. Combat is unique and level design flows very well, with a fantastic difficulty curve. Compared to Xenoblade Chronicles and The Last Story, the other two Wii games that thanks for Operation Rainfall got international releases, this is probably the weakest of the three but the others at least got some attention, (all three of these games sold less than 1 million units which means they all qualify for this list; consider the other two honorary mentions and all three are must haves for Wii/WiiU owners). This game seems to have been forgotten, and it deserved better.

Remember Me - Combined sales 335,000 - How on earth this game didn't sell better I'll never know. I'm a sucker for cyberpunk setting and Remember Me has a genuinely interesting setting and premise. You play as a rebel mercenary in a dystopian futuristic Paris who has the ability to hack into people mind and alter their memories, even wiping them; something that's done in order to brainwash and control people. It's a brilliant concept and the ability to explore philisophical questions of identity, the mind, addiction, corporate control, the fallability of memory, and even the question of consensus reality. It's truly inspired. Sure these concepts aren't explored nearly as well or as much I'd hoped but with so much to introduce the player to they couldn't do the concepts justiice in a single game... it's just a shame people didn't care enough to make this into a franchise because it could have been something special. Still, everyone should experience what little we have of this world because it's genuinely distinct and really does leave it's mark. The gameplay admittedly is somewhat lacking, with the combat and platforming being only somewhat above average, but that's not why we're here, and it's hardly worth missing out on this game just because of slightly mismanaged combat.

So. Those are my five. Honourable mentions go to; Alice: Madness Returns, a fantastic and atmospheric 3D platformer which I believe should have sold better, but managed 1.02 million sales and unlike DmC, didn't have pathetic fanboy backlash holding it back, Dynasty Warriors 8 which sold 610,000 units; the best in the franchise so far but it's only got a niche appeal and most people who want it already have it, Vanquish which managed 940,000 sales, and was a largely overlooked third person action/mech game from Platinum (makers of Bayonetta and Metal Gear Rising: Revengence), currently one of my favourite developers, and Xenoblade Chronicles & The Last Story, both of which are fantastic Wii exclusives which simply came too late, but which every Wii/Wii U owner should own; they sold 850,000 and 590,000 respectively.

So yeah. Hopefully this thread will introduce people to some great games they've not previously tried and get the better overlooked games a little more exposure



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Tagging! Will work on my list.



all your listed game are great but the third one :(



DMC is on 1.4 millions after the last capcom results. http://www.capcom.co.jp/ir/english/business/million.html

Might have a terrible character design and lame story, but boy is it fun to play. Real time destructable envyronments, free camera, ability to "teleport" towards enemies or teleport enemies to your location. The degree of freedom is insane. I hadnt enjoyed a game like this in a long time.
Shame for Donte and the story. Ninja Theory thought they knew what cool is, but they dont. They just know what fun gameplay is.

I would still be surprised if Capcom doesnt ask them to make a sequal. They got delivered a really good product. Without the PR mess, they have a sure-fire hit.



aviggo77 said:
all your listed game are great but the third one :(

Care to go into detail. What's wrong with the game?

Like I say, unlike the others I listed; which are more contemplative, have deeper stories, atmosphere, characters, and game mechanics; Splatterhouse is the game equivalent of a Horror B-Movie. It's the kind of thing you play when you've had a hard day and want to blow off some steam by hitting daemonic creatures with a 2' by 4' with nails in it. It's mindless action and gore at it's best, style over substance, but without it being so far gone that there's no substance at all. It's trope heavy sure, but the characters of Rick, Jenny and the Terror-Mask are well realised and superbly voice-acted. Now, granted it's never going to be a big name game, but I still think it was unfairly panned by critics who unjustifiably called it a button masher, which if they'd played past the 2 hour mark they'd know that. I'm not claiming it's a masterpiece, just that it didn't deserve the extremely negative reviews places like IGN and GameSpot gave it.
 



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TornadoCreator said:

Spec Ops: The Line - Combined sales 970,000 - The critics loved this


Which critics?

I would rate Spec Ops the same as Gamespot - 6/10



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

I agree with you about Devil May Cry. I hope those haters downloaded it for free from PSN and realized how wrong they were. Hope they didn't kill the franchise.



100% agree with you on Remember Me



Nem said:

DMC is past 1.3 millions after the last capcom results.

Might have a terrible character design and lame story, but boy is it fun to play. Real time destructable envyronments, free camera, ability to "teleport" towards enemies or teleport enemies to your location. The degree of freedom is insane. I hadnt enjoyed a game like this in a long time.
Shame for Donte and the story. Ninja Theory thought they knew what cool is, but they dont. They just know what fun gameplay is.

I would still be surprised if Capcom doesnt ask them to make a sequal. They got delivered a really good product. Without the PR mess, they have a sure-fire hit.

I was basing my numbers off VGCharts database, but I'm glad to hear DmC is selling better.

I have to disagree when it comes to character design and story. What's lame about it? No-one ever explains this, they just say it matter-of-fact, as though it's obvious. Why isn't this new Dante cool? He seems cool to me. In the first scene we see him in, he gets dressed in slow motion, whilst saying quips, while the trailer he's in is being destroyed by a daemon complete with Austin Powers style censoring, it's so remeniscent of Devil My Cry 3's pool table pizza scene that it actually felt nostalgic. In levels he's dismissive and sarcastic, the same way he's always been only this time he's actually good at it. The new voice actor is very good and has a subtlety the previous voice actors, (especially DMC2) didn't. Sure, in this game Dante is a little lazy and somewhat obnoxious which makes him somewhat unlikeable at first, but he always was both in the previous games and in the animé, and giving him character flaws makes him into an actual character rather than a male Mary Sue. I've still yet to hear why he's a poor character from anyone who doesn't either contradict themselves, or use justifications that are flat out lies.

Now, story wise... how on earth can this be lame? It's a story about the subtle control and corruption of human society by daemons by using consumerism, media, and debt to control them. This is literally a sci-fi dystopian classic. It's the plot tropes of 'They Live', George Orwells '1984', 'Soylent Green' etc. merged with the demon lore of the original games. I honestly cannot understand how people can consider this story lame unless they simply didn't understand it, especially if they liked the story of the original Devil May Cry series, as it's literally the same story but improved in every way. Major plot holes are closed, characters are more well rounded, the daemons have actual motive, human society isn't just convieniently ignored... it's more grounded and consistent, and that gives the entire story a stronger foundation. Again, no-one has ever explained to me why this story is inferior to the original, they just declare it is, and fanboy whine when I disagree.

Now, I'm not saying people have to love DmC and that the originals are suddenly bad, but like many things, DmC as far as I can see is a remake that improved on all the shortcomings of the original but that fans rejected because... fuck knows, fanboys do that apparently. They did it with Metroid: Other M, they did it with the new Robocop and Total Recall films. It's something I'll never understand, but hating remakes just because they're remakes/reimaginings seems to be expected now. I'll never understand it.



m0ney said:
TornadoCreator said:

Spec Ops: The Line - Combined sales 970,000 - The critics loved this


Which critics?

I would rate Spec Ops the same as Gamespot - 6/10

The number at the end of professional reviews rarely means anything. If you actually read the reviews large website frequently have reviews filled with complaints that end 8/10 and reviews that sound positive ending with 6/10... these however are all largely positive reviews.

IGN - 8/10 - http://uk.ign.com/articles/2012/06/26/spec-ops-the-line-review

Eurogamer - 8/10 - http://www.eurogamer.net/articles/2012-06-26-spec-ops-the-line-review

Destructoid - 8/10 - http://www.destructoid.com/review-spec-ops-the-line-230003.phtml

Gametrailers - 8.3/10 - http://www.gametrailers.com/reviews/mybtjz/spec-ops--the-line-review

Console Monster - 8.5/10 - http://www.consolemonster.com/article.php?id=0000001167

Worth Playing - 8.5/10 - http://worthplaying.com/article/2012/7/10/reviews/86568/

Sixth Axis - 9/10 - http://www.thesixthaxis.com/2012/06/26/spec-ops-the-line-review-ps3-xbox-360-pc/

G4TV - 9/10 - http://www.g4tv.com/games/xbox-360/63087/spec-ops-the-line/review/

These are all professional critics, not just random guys on blogs or on YouTube either; so it looks like GameSpot is the exception to me.