By using this site, you agree to our Privacy Policy and our Terms of Use. Close

All seems very logical and well-planned, and i agree with much of your analysis. Basically, the idea is that we haven't heard a damn thing from a lot of these teams in too long. I disagree with your assertion about Retro Studio's project getting into 2010. They're a two-year studio, especially since Metroid Prime 3's development was so irregular (in that it was close to done twice, and twice delayed. Pre-development could have begun on their current lead project in mid 2007)

 

The bigger question is when NoA is going to get its shit together, so they have the capacity to bring all of these excellent potential titles across



Monster Hunter: pissing me off since 2010.