Detroit: Become Human Tops 2 Million Units Sold on the PS4 - VGChartz
Detroit: Become Human Tops 2 Million Units Sold on the PS4

Detroit: Become Human Tops 2 Million Units Sold on the PS4 - News

by William D'Angelo , posted on 03 January 2019 / 2,742 Views

Sony Interactive Entertainment announced Quantic Dream's Detroit: Become Human has sold through more than two million units worldwide on the PlayStation 4.

Detroit: Become Human released for the PlayStation 4 worldwide on May 25.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

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Masked_Muchaco (on 12 December 2018)

Detroit: Become Success

Angelv577 (on 12 December 2018)

Well deserved. Congratz.

KazumaKiryu (on 12 December 2018)

I am very happy for the developers :) #Best Characters & Atmosphere of the Year 2018 for me!

TallSilhouette (on 12 December 2018)

I'm glad big budget adventure games like this can succeed.

ResilientFighter (on 12 December 2018)

amazing ps4 exclusives rule

John2290 (on 12 December 2018)

Oh yeah baby.

ZODIARKrebirth (on 13 December 2018)

happy to hear that, hope they go their own way with the next game too

Bristow9091 (on 12 December 2018)

I've not played the game yet, but from what I've heard these sales are well deserved, well done Quantic Dream!

DialgaMarine (on 13 December 2018)

All things considered, that's not bad at all. With a potential PS5 port, thus game could easily sell 5+ million units like Heavy Rain did.

Rogerioandrade (on 13 December 2018)

Thatīs nice. I proves that, despite criticisms, there is an audience for interactive dramas, and this game has high production values.

Comments below voting threshold

Kbbm824 (on 12 December 2018)

This doesn't sound very impressive to me? Not to be negative, but with Spider-man selling over 3 million units in 3 days, this does seem quite low to me. Which is a little sad of course, since I think Detroit is Quantic dreams best game to date.

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Spike0503 (on 12 December 2018)

The audience for a title like this is much smaller. Spider-Man and GoW have huge mainstream appeal already.

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Train wreck (on 13 December 2018)

DriveClub came from a studio who had four prior games, each with sales lower than the previous. Completely opposite from whats going on at QD. Also, many British gaming studios have been closed with better selling games, like LionHead.

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Spike0503 (on 13 December 2018)

@Azzanation Who knows. I think that considering how linear the game is, its budget is probably not as expensive as GoW or as Spider-Man since they don't have to pay for a license.

QD games have never gone into Uncharted/GoW levels of sales yet they've kept a steady release of games for their niche audience. Even with critical failures like Beyond Two Souls, Sony is still supporting them. Another game not from QD but extremely similar in style is Until Dawn. That game didn't sell 3.3mil in one day but Sony still considered it a success.

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Azzanation (on 13 December 2018)

@Spike0503 Google says the estiment budget for Detroit Become Human is around $37m. Almost as much as Halo 4. Is 2m enough to profit? Professionals say games costing $100m need to sell between 5 to 10m copies. Not entirely sure if DBH profited by selling 2m. Guess we wont know for sure.

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Rogerioandrade (on 11 January 2019)

It does not seems impressive when compared to other games on popular franchises like Mario, CoD, GoW etc. But for an interactive drama, which is a divisive and niche segment, and compared to previous QD games, these numbers are actually quite good. Personally, I wish that these kind of games had more appeal and better sales, since itīs a great way for actors to be more involved in this industry

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