Celeste Update Resets Speedrun Times for Single Chapters Following Exploit Fix

Celeste Update Resets Speedrun Times for Single Chapters Following Exploit Fix - News

by William D'Angelo , posted on 19 February 2018 / 849 Views

Celeste update is out now on Windows PC via Steam and will release for consoles soon.

The update resets the Speedrun times for single players due to some players exploiting the timer by retrying on some screen transitions. The exploit will be fixed in the update.


Read the patch notes below:


  • Breaking Change: The Chapter timer no longer pauses during deaths, cutscenes, and in-game menus. Previously it was possible to exploit the timer by retrying on some screen transitions, which we didn't feel was a fun way to play. Unfortunately due to this change Speedrun times for single-chapters will be cleared. We decided it was best to make this change now while the game is still early in its speedrun life.
  • Menu text does not flash when selected if Photosensitive Mode is enabled
  • Quick Restart hint only displays if you go to it through the Menu
  • Assist Mode speed option no longer affects the game speed during player deaths or cutscenes


  • Fixed thread loading bug for the Chapter 7 intro vignette
  • Fixed rare division by 0 which caused the player speed to be NaN, resulting in a crash when wall-jumping
  • Fixed Madeline's hair being the wrong color on the Mountain Overworld when you exit Chapter 7, The Epilogue, or Chapter 8
Celeste is available now for the Nintendo Switch, PlayStation 4, Xbox One, and Windows PC.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

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