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Last Day of June Announced for PS4 and PC

Last Day of June Announced for PS4 and PC - News

by William D'Angelo , posted on 30 May 2017 / 8,420 Views

Murasaki Baby developer Ovosonico Games announced Last Day of June for the PlayStation 4 and Windows PC via Steam. The game will launch in 2017. 

View the teaser trailer below:

Here is an overview of the game:

Last Day of June is an interactive tale about love and loss from an all-star team of creators including critically acclaimed director Massimo Guarini (Murasaki BabyShadows of the Damned) and award-winning musician and record producer Steven Wilson (Porcupine Tree), featuring a collaboration with writer/director Jess Cope (animator on “Frankenweenie”, director for Metallica’s “Here Comes Revenge” music video).

Join Carl and June on what begins as a magical outing to their favorite spot, and try to unlock the sequence of events that could save the day – and June’s life – in this cinematic experience that compels players to ask themselves “What would you do to save the one you love?”

Features

  • A Heart-Driven Quest: Last Day of June is inspired by Steven Wilson’s haunting song “Drive Home.” Recreated as an interactive adventure, Last Day of June takes players on a profound and poignant journey.
  • Poetry in Motion: A true artistic innovation in visualizing a bittersweet story told through a welcoming, painterly world that showcases the beauty of life and love, but also the contradictions of loss.
  • Empathy Through Experience: Determined to save his beloved and fueled by the power of grief, Carl introduces players to June’s last day. But as they interact with the narrative, players will progress from viewer to a character deeply intertwined in the story.
  • Fate-Altering Puzzles: Relive June’s last day by traveling back in time through her paintings in an attempt to change the results of the fateful and final drive home by solving emotionally challenging puzzles.
  • Interactive Storytelling: Carl and June’s story progresses at key moments where life-changing decisions need to be made, but players may need to navigate unintentional consequences that create new dilemmas – and potentially new opportunities.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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