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Microsoft Game Revenue Declined 5% in Q1 2017, 47M Monthly Active Xbox Live Users

Microsoft Game Revenue Declined 5% in Q1 2017, 47M Monthly Active Xbox Live Users - News

by William D'Angelo , posted on 20 October 2016 / 8,795 Views

Microsoft has released its earnings report for the first quarter of fiscal year 2017 that ended September 30. The company as a whole saw revenue increase slightly year-over-year from $20.4 billion to $20.5 billion. Profits also increased from $4.6 billion a year ago to $4.7 billion. 

"We are helping to lead a profound digital transformation for customers, infusing intelligence across all of our platforms and experiences," said Satya Nadella, CEO at Microsoft. "We continue to innovate, grow engagement, and build our total addressable market."


Gaming revenue decreased five percent or $110 million year-over-year. This was due a 26 percent drop in Xbox console revenue, attributed by the lower average price of the Xbox One. However, Xbox software and services revenue increased six percent.

Microsoft added that there were 47 million monthly active Xbox Live users during the quarter. That is up from 39 million a year ago, however, it is down from the 49 million from the previous quarter.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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7 Comments
Ganoncrotch (on 21 October 2016)

Wait that last paragraph, does that mean, xboxlive gold membership? or just people using Xbox live the service in general as in just the online shop and such?

  • +3
Mr Puggsly Ganoncrotch (on 21 October 2016)

Its anybody logging into the Xbox Live profile. Probably includes people playing Windows 10 games as well, but I doubt that's a significant number.

  • +1
StriderKiwi (on 21 October 2016)

Enough of the "monthly active Xbox Live users" crap, give hard numbers on how many Xbox units you're selling!

  • +2
Kerotan (on 20 October 2016)

That's surprising considering the xbox slim launched that quarter. Next year won't be pretty in the corresponding quarter.

  • +1
barneystinson69 Kerotan (on 20 October 2016)

The Xbox One also sold for $50 less this year.

  • +1
Ariakon Kerotan (on 20 October 2016)

I think the volume of systems sold was also down slightly, though I don't think the Slim really "launched" outside the US until the end of September.

  • +1
AsGryffynn (on 20 October 2016)

Clearing out stock and the like...

  • 0