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Hitman Episode 3: Marrakesh Launches Next Week

Hitman Episode 3: Marrakesh Launches Next Week - News

by William D'Angelo , posted on 25 May 2016 / 4,399 Views

The third episode in the latest Hitman game, Marrakesh, from developer Io-Interactive will launch on May 31st for the PlayStation 4, Xbox One, and Windows PC.

 

Here are details on the third episode from the PlayStation Blog:

The City of Contrasts: Following up on the big fashion show event in Paris and the expansive nature of Sapienza, we knew that Marrakesh had to be something extraordinary. So the team set out to build a location that was both teeming with life and with things to do. Marrakesh has been built with a maze of alleys, a range of souks that line the medina walls, and a fully fletched shisha café. Moving upwards, players can enjoy the shade on the signature rooftop terraces of Marrakesh.

Just beyond the busy marketplace, you will find an architectural marvel in the shape of the Swedish Consulate building. The very embodiment of minimalistic Scandinavian design, a mix of glass, concrete and wood offering a powerful contrast to the blazing heat just outside its walls.

 

The mission: As with any Hitman level, Marrakesh promises players the lure of voyeurism and the thrill of infiltration and it’s something we’ve been working hard on getting just right. Offering two targets, the “Gilded Cage” mission challenges players to eliminate private banker Claus Strandberg, holed up inside the secure Swedish Consulate, and army General Reza Zaydan, protected by his elite squad of soldiers at a temporary headquarters in the heart of the city. Both targets will be challenging to reach and both will of course have some entertaining special moments attached to them that will allow players to dole out some poetic justice.

 

Tons of new live content: With Marrakesh also comes a lot more live content for players to engage with and the busy markets and locked-down consulate will provide us with great settings for our live features. Episode 3 will has been designed to keep players busy with a wide range of challenges and opportunities and along with an entirely new setting for Contracts mode, Elusive Targets and Escalation Contracts, we are dying to see what you come up with.

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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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