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Final Fantasy XV Director Discusses DLC, Framerate & PC Version

Final Fantasy XV Director Discusses DLC, Framerate & PC Version - News

by Craig S , posted on 09 April 2016 / 5,171 Views

In an interview with the French site JeuxVideo (translated and transcribed in full by NovaCrystallis), Final Fantasy XV Director Hajime Tabata has revealed a number of new details concerning the game.

Key nuggets of information include the following:

Development

Roughly 300 people worldwide have worked on the game, and although they're confident enough to announce a release date development is still on-going. At present the team is working on localisation, environments, performance, and game balance.

Performance

Regarding game performance, the development team has finalised what will be detailed on-screen, and so is now able to focus on optimising the title's framerate.

DLC

DLC has been confirmed but will not be laid out in full until this summer. It won't just be "ordinary" DLC - the team wants to create something that will prolong the game but which will also generate genuine enthusiasm.

PC Version

Tabata is "quite positive about the idea of developing a PC version". It would allow the team to push the game to "another technical level" and incorporate things they had to abandon due to console limitations. However, it would require them to start from scratch and therefore may not be a simple port of the console version.

Final Fantasy XV is set to launch on PlayStation 4 and Xbox One on September 30th.


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12 Comments
think-man (on 09 April 2016)

The pc port would require them to start from scratch? Id say it'll be a long time before PC gamers can rejoice.

  • +5
Chazore think-man (on 10 April 2016)

20 years and then the rejoice means nothing.

  • -1
the_dark_lewd (on 10 April 2016)

Surprised they wouldn't have incorporated a PC version into the main development. They'll need it for that 10 million.

  • +4
kooltrex (on 10 April 2016)

DLC?? you kidding me?

  • +2
Kanemaru (on 10 April 2016)

"It won't just be "ordinary" DLC - the team wants to create something that will prolong the game but which will also generate genuine enthusiasm" Please, stop toying with words XD It will just be additional content for an incomplete game, as usual, no matter what it is. I don't buy incomplete games but I wasn't interested by FF15 anyway.

  • +1
Chazore (on 10 April 2016)

While it would be nice to see a PC version, I'll not hold my breath on it being loaded with fx options that demand more for little gains rather than pulling a Ubisoft and supporting 4k res and 4k textures, that's more the way to go than say Gameworks with nvidia and some other devs. If it's not going to be a simple port then I'd suggest taking it seriously from start to finish, don't let it become a stunt like MS has pulled with 2 titles already.

  • 0
Nautilus (on 09 April 2016)

DLC... I would be fine with it if it was something more cosmetical, extra weapons or even some optional quests that have nothing or little to do with the story.But by the way he said it, it seems we are getting story-related DLC.I mean, if the main game is not affected in any way, its not that bad, but still...

  • 0
gintama (on 09 April 2016)

i can see a report of the game for a november realise

  • 0
SamLeheny (on 10 April 2016)

"console limitations"? Careful there Tabata-san. Sony and Microsoft might come around soon to break your legs.

  • -1
deskpro2k3 (on 09 April 2016)

Hajime Tabata can go F#$k off. DLC piece of sh!t.

  • -6
VXIII deskpro2k3 (on 10 April 2016)

The user was moderated for this comment.

  • +4
Ruler (on 09 April 2016)

we need PS4K version

  • -9