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Firewatch PS4 Patch Fixes Instability Issues

Firewatch PS4 Patch Fixes Instability Issues - News

by William D'Angelo , posted on 19 February 2016 / 5,428 Views

The latest patch for the PlayStation 4 version of Firewatch is now live. Patch 1.02 fixes many of the instability issues with the game.

 

View the patch notes from the Campo Santo blog below:

  • Draw distance and shadow render distance have been improved, which should remove significant texture popping.
  • Streaming loading and unloading has been significantly adjusted with extra safeties so you should no longer see loading happen right in front of you.
  • We got Unity to fix a very rare hang that could occur when loading and unloading scenes.
  • Many instances of unstable framerate have been improved.
  • Auto-saves are now far less frequent, as they were causing the worst framerate hitches we have been seeing.
  • Several places where people were escaping the world or getting stuck in collision have been refined. Also, if you are stuck in an endlessly falling state, the game will attempt to put you back, either through loading the last save or respawning Henry aboveground.
  • Various cases where you were able to interrupt or break your current quest have been safeguarded.
The development team is still hard at work fixing more issues with the game, as well as adding in subtitles for other languages.
 
Firewatch released on February 9th on the PlayStation 4 and Windows PC.

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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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2 Comments
Sixteenvolt420 (on 20 February 2016)

Awesome. That's what i was waiting for. Going to buy it in a few minutes.

  • +4
Mystro-Sama (on 19 February 2016)

Unacceptable. They knew damn well this game was funky before it launched.

  • -7