Star Wars Battlefront December 1st Patch Notes Released - News
by William D'Angelo , posted on 01 December 2015 / 3,598 ViewsEA DICE has released the latest patch for Star Wars Battlefront. It adds in support for the Battle of Jaku DLC and also includes a number of bug fixes.
Here is the complete list of patch notes:
- General bug fixes for vehicles and physics improvements
- Game modes balancing tweaks
- HUD UI adjustments
- Audio optimizations
- General crash and stability fixes
- Online traffic performance improvements
- Various text fixes for all languages
- General bug fixes for both Missions and Multiplayer
- Legacy Controls should now work as intended
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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Apparently they nerfed Barrage, I hope they work on the DL-44 and T-21 next since those are a tad op along with YT channels telling people to use those guns for their loadouts and practically many are using them over all the other weapons once they've been unlocked which is creating an imbalance.
I thought I noticed that. Does the barrage explode 1 grenade at a time now instead of all at once. I never noticed before the patch because I never used it until today.
I hope they adjusted the damage the walkers can take on Walker assault.
Yeah they changed the delay timer so you now have enough time to run away before all 3 explode in your face, the way it originally worked was fire all 3 and forget and you would still get some kills out of it in game mods like Blast off which is why I can see legit complaints since most people use that often over other cards.
I haven't played Walker assault since the patch but ended up trying the other game modes, I swear they need to patch how Luke and vader interact because I faced 3 vaders as Luke today and each time they strike first I cannot seem to strike or run away properly without getting slashed each time. Also melee Jedi vs people with nades and blasters doesn't seem to work out all that decent.
I believe they also added more bloom to the DL-44 but I just hope they balance the rifles and pistols better because way more people are sporting the DL -44 and the SE-14C than bothering with blasters, I still use rifles but get 1 shotted or owned quickly with those two pistols than I would against a rifle.
Hopefully they stay pro active with the balancing.
Dice is totally incompetent or they just don't play their own games. They just nerfed imperials on WA despite the Rebels having a clear advantage on many maps. I just can't win as imperials anymore. Even when walkers are at comfortable health at the final checkpoint. Retarded developer.