By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ouya Indie Developers Worried Owed Money Will go Unpaid

Ouya Indie Developers Worried Owed Money Will go Unpaid - News

by William D'Angelo , posted on 29 July 2015 / 3,515 Views

Razer acquired Ouya on Monday and now some independent developers are worried that money they are owed by the company will go unpaid.  

In July 2013 Ouya began a 'Free the Games' campaign, which promised that Ouya would match crowdfunded totals for games that were exclusive to the Ouya platform. Developers would have been paid 50 percent of the money when the beta was complete, 25 percent when the game launched, and 25 percent at the end of the exclusivity period.

However, a number of developers have told Vice that they fear they will no longer be paid:

"[Ouya] paid the first installment when we submitted our beta," said one developer. "I've been working on bringing the game to release expecting to attain the remaining two installments but that won't happen now. A lot of hard work went into controller support and UI elements just for Ouya. It's hard to ask for additional artwork to finish a game when the tail end of your budget just disappears, much less advertise upon release."

Another developer added: "Claiming Ouya no longer exists as a company to get out of funding commitments, while continuing to use the name in the announcements today as if they still are a company that exists, or that they've somehow transformed the company into a product or service, just stinks. I think Razer will have trouble ahead if this is the level of respect they continue to show indie devs."

________________________________________________________________________________________

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


More Articles

2 Comments
nanarchy (on 29 July 2015)

surely as devs for ouya they had to have taken into account a pretty damn high risk of failure. After all if they were doing well they would not have been offering such incentives in the first place.

  • 0
Blag79 (on 29 July 2015)

if you dev for that system you were a sucker just like the people who bought it they got screwed which means you get screwed deal with it

  • 0