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Assassin's Creed Unity for Xbox One Outperforms PlayStation 4 Version - News

by William D'Angelo , posted on 12 November 2014 / 6,502 Views

There has been multiple reports of issues with Assassin's Creed Unity. The PlayStation 4 and Xbox One versions of the game have both reported seen frame-rate drops below 30 FPS. The PlayStation 4 version also has glitches and pop-in issues.

Digital Foundry has done an early analysis of the game. While the PlayStation 4 is more powerful than the Xbox One, the analysis has show the Xbox One version of the game has outperformed the PlayStation 4 version.

"Assassin's Creed Unity falls short of the performance standard set by last year's Black Flag, featuring considerably more variable frame-rates under load on both consoles. Given the immense graphical upgrade on offer, this isn't so surprising, but what comes as a bit of a shock is that the Xbox One version frequently out-performs the PS4 game in more detail-rich areas, such as locations littered with NPCs in the packed Parisian streets."

"Wading through dozens of NPCs in a crowded square, performance drops down to around 20fps for a sustained duration on the PS4 while the Xbox One achieves a 5fps lead. In a later gameplay test traversing the rooftops, we see frame rates regularly fluctuate between 25-30fps across both consoles, but here the Xbox One game sticks more closely to the upper end of that spectrum than its Sony equivalent."

"It's worth pointing out that performance is still a major issue on Microsoft's system in busy scenes loaded with NPCs and environmental detail, but the less severe drops in frame-rate mean that the gameplay isn't impacted to the same degree as it is on the PS4. Controls feel tangibly more responsive, and the judder - although still a problem - isn't quite as jarring."

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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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4 Comments
GodOfPeace3 (on 12 November 2014)

lol, 21FPS on Xbone, and 20FPS on PS4. All because Ubisoft stated they wanted parity so people would stop fighting over which version is better. They instead completely gimped the PS4 version to keep it down with Xbone.

  • +5
YarHar707 (on 12 November 2014)

The game is broken on all platforms.
A damn Titan Z can't run it properly maxed out.

  • +4
Kerotan (on 12 November 2014)

this has to be technically the worst made AAA game ever.

  • +4
michel3105 (on 12 November 2014)

OK, but apart from the understandable "cinematic" hilarity that this is going to unleash around the web, what the hell is Ubisoft doing?!?...

  • +2