Defiance Video Game Reaches 1m Registered Users - News
by William D'Angelo , posted on 02 May 2013 / 5,118 ViewsTrion Worlds announced that more than one million people have registered for its video game Defiance. The online game launched one month ago and is based on the SyFy television show of the same name.
In order to celebrate this milestone Trion Worlds is holding a contest called Defiance Most Wanted where players must outgun the competition. Winners will appear in an upcoming episode of the television show. The contest takes place from April 29 to May 12.
The game is available for the Xbox 360, PlayStation 3 and PC and was released on April 2, 2013.
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That's BS. Defiance only sold 250k on xbox and about 100k on ps3. On PC, it's probably much less than PS3...... Where are registered users coming from?!?!
Obviously on the PC.
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the 1million registered users could just mean forum users.... or multiple accounts or save files by people online using the same copy of the game, the number is very inflated over it's actual sales.
So damn obviously, it sold 53k BOXED copies for the PC, 100k less then on the 360, then we can at least double the sales add 100k on pc, for digital sales, BUT, this is an MMORPG, so I'll take a guess it's closer to 200-300k digital sales on PC. We can take a look at World of Warcraft. 6.25m sold, subsribers was above 12 million at one point. Then we take into account all the people who bought the game, and quit, and we're most likely at 20+ million sold copies, MMO's on PC obviously sell a lot more digitally.
So damn obviously, it sold 53k BOXED copies for the PC, 100k less then on the 360, then we can at least double the sales add 100k on pc, for digital sales, BUT, this is an MMORPG, so I'll take a guess it's closer to 200-300k digital sales on PC. We can take a look at World of Warcraft. 6.25m sold, subsribers was above 12 million at one point. Then we take into account all the people who bought the game, and quit, and we're most likely at 20+ million sold copies, MMO's on PC obviously sell a lot more digitally.