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David Cage: Industry Needs to Innovate

by William D'Angelo, posted on 08 July 2012 / 2,957 Views

Davide Cage, speaking with GamesIndustry International, has said that the gaming industry needs to innovate and if it doesn't it will eventually die. He continued by saying that developers can't keep churning out average first-person shooters and action games, and that Journey was a breath of fresh air.

"This industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a bit more - not necessarily serious - but deeper things at some point," said Cage. "It's great that you can shoot at monsters, and that's great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too."

"I think this industry needs more games like Journey because it's a breath of fresh air; this is necessary in any medium," he said. "How many first person shooters can we create per year? How many can we play per year? How many of them will be successful? Even from a business point of view, does it make any sense? I'm not sure."


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8 Comments

prayformojo (on 09 July 2012)

I appreciate games like Shadow Of The Colossus and Ico just as much as I appreciate Halo. He's right that there needs to be choices and not just a million FPS. There should be something for everybody and right now, it's a little lopsided imo.


kain_kusanagi (on 08 July 2012)

I agree with the spirit of his comment, but what I don't want is a bunch of interactive movies full of quick time events like he wants to make.


SxyxS (on 09 July 2012)


If you do what Cage ist doing than this a copy not an innovation
therefore he does not mean "quick time event" with innovation.
Also I don"t know where your problem is with such games-there are only a few like that.Maybe less than 4 of that kind appeared in the past 10 years-ego shooters appear 10 in 4 weeks.
You don"t need to worry about that.


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kowenicki (on 09 July 2012)

He is wrong... It should innovate but it doesn't need to.... and I'd rather the innovators took a different path than that of Monsieur De Gruttola


binary solo (on 09 July 2012)

What does that even mean "should innovate but doesn't need to?" If the gaming industry doesn't innovate things will truck along no problems? That's wrong, IMO. But there has been innovation, just perhaps not as much or as far as Cage would like to see. And despite not liking the sort of innovation Cage comes up with, the point is that people being experimental is a good thing. Nothing will really get your gaming jucies flowing if people stick to the old formulae. All entertainment forms NEED people operating out on the edges of creativity, otherwise the medium stagnates and dies.


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okr (on 09 July 2012)

Such a simple man.


Araknie (on 09 July 2012)

WiiU?


venomcarnage (on 08 July 2012)

Games cost a arm and a leg to make and market these days you can make one I repeat one game that does not sell well and your studio gets closed.People are making FPS because they are whats selling or presumed to be selling developers are scared and you cant blame them.


Cobretti2 (on 08 July 2012)

Nice in theory, however it will always come down to demand of each market (ie US, EU, JAP). Untill people get sick of playing FPS and action games on xbox and playsation, that is what you will mainly get with the occasional games that are unique.


Millenium (on 08 July 2012)

How many times can you reskin and plaster a new story on the same game in a row is the better question... It was fun the first two times, now it's time for YOU to do something different.


Millenium (on 08 July 2012)

Aww, mysterious peeps having a sad about the truth.


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